Okay found the answer, turns out I needed to change
tellTarget("/Anim") //'Anim' is just short form for 'an animation'
{
gotoAndPlay(5);
} // End of TellTarget
to just
Anim.gotoAndPlay(5)
and it worked.
Question
In flash, I created a button and gave the button this code (in AS1-AS2)
on (release)
{
gotoAndPlay(5);
tellTarget("/Anim") //'Anim' is just short form for 'an animation'
{
gotoAndPlay(5);
} // End of TellTarget
}
Since you can't give specific buttons actions in AS3, I gave the button an instance name (the buttons instance name is now 'runButton') and then decided to do this in the actions layer.
runButton.addEventListener(MouseEvent.CLICK, startAnimation);
function startAnimation(event:MouseEvent){
gotoAndPlay(5);
tellTarget("/Anim")
{
gotoAndPlay(5);
} // End of TellTarget
}
but it is giving me an error saying that a '{' is expected after the
function startAnimation(event:MouseEvent):void{
line and it is saying that there is an unexpected '}' on the last line. Any idea how to fix this?
Note: Anim is a movieclip on the main timeline. When I double click the Anim movieclip, it has it's own timeline. I want that timeline to play along with the main timeline, hence the 'gotoandPlay(5) and then the other gotoAndPlay after doing 'tellTarget(Anim').
Solution 4
Okay found the answer, turns out I needed to change
tellTarget("/Anim") //'Anim' is just short form for 'an animation'
{
gotoAndPlay(5);
} // End of TellTarget
to just
Anim.gotoAndPlay(5)
and it worked.
OTHER TIPS
Use "with" instead of tellTarget. But I do not recommend this at all. Instead:
this[ "/Anim" ].gotoAndPlay(5);
Similar to Discipol's answer though I think you'll need to cast to a movie clip first:
MovieClip(this[ "/Anim" ]).gotoAndPlay(5);
tellTarget
is deprecated since Flash 5. (http://help.adobe.com/en_US/as2/reference/flashlite/WS5b3ccc516d4fbf351e63e3d118cd9b5f6e-7a2b.html)
function startAnimation(event:MouseEvent):void{
runButton.gotoAndPlay(5);
//that slash in the beginning of name (/Anim) I have no idea what to do with,
//basically it used to tell a moveiclip named "/Anim" to "gotoAndPlay" however,
//that is an invalid name so you probably have to change the name of it inside
//Flash unless I'm missing some kind of awesome legacy from old AS1/AS2.
runButton.Anim.gotoAndPlay(5);
}
runButton.addEventListener(MouseEvent.CLICK, startAnimation);