Question

#define _WIN32_WINNT 0x0601
#include <windows.h>

int main() 
{
    HWND StdHandle = GetStdHandle (STD_OUTPUT_HANDLE);
    SetConsoleDisplayMode (StdHandle, CONSOLE_FULLSCREEN_MODE, 0);
    system ("pause");
}

The Community Additions written by Jim Michaels said that if your app requires windows 7, you must add #define _WIN32_WINNT 0x0601 at the top of your files just before the #includes.

But this thread said that Microsoft removed the functionality (WDDM display drivers).

Which is correct?

My aim is to create a fuilscreen console window, but eventually failed. Why?

Was it helpful?

Solution

Windows Seven:

#include <Windows.h>
int main()
{
    HANDLE hStdHandle = GetStdHandle (STD_OUTPUT_HANDLE);
    BOOL bWin32Ret = SetConsoleDisplayMode (hStdHandle, CONSOLE_FULLSCREEN_MODE, 0);
    if ( bWin32Ret == 0 )
    {
        DWORD dwLastError = GetLastError(); // 120
    }
}

winerror.h excerpt

// This function is not supported on this system.
//
#define ERROR_CALL_NOT_IMPLEMENTED       120L

using #define for _WIN32_WINNT won't change anything.

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