Question

I am a newbie in XNA. i have a problem in loading free 3d models as it has a absolute path for the textures in the artist's machine which i don't have in mine. It always come up with error of missing texture because the wrong path. I want to know how to edit this path to be relative, and it would be great if it automated as most of the models have more than three textures.

Was it helpful?

Solution

You have a number of alternatives:

  1. Open the model in a 3D-editing software and change the path.
  2. Open the model with notepad (or any other text-editor) and find and replace all paths.
  3. Write a program that takes a folder or file-set as argument and let it do the work for you. (This is good if you run in to the same problem with another project)
  4. Find a program someone else has already made for this.
Licensed under: CC-BY-SA with attribution
Not affiliated with StackOverflow
scroll top