Question

I have a complicated animation for a game app. and because every animation there is a frame origin, thus, it is difficult for me to do auto layout across iphone 4 and iphone 5.

As my game starts building from iphone 5 screen size, I made a transform of the Core View.

It really works for all views and all animations. But for the tap gesture below iphone4 px (i.e. origin.y > 468) those taps detections are lost.

Also,

- (UIView *)hitTest:(CGPoint)point withEvent:(UIEvent *)event

does not get triggered by tapping on it.

Somehow the hittest does not trigger, Is there any way to get around it?

Thanks every bros.

Was it helpful?

Solution

I have fixed this issue by changing the bound of the app and somehow it works as it. Thanks for your interest in this topic.

Licensed under: CC-BY-SA with attribution
Not affiliated with StackOverflow
scroll top