As Pankaj Kumar suggested I created my shake detection inside a service instead of an IntentService (as I was trying before,which used to fail to detect the shakes after sometime).I tested my service for 48 hours straight on devices(like nexus4,galaxy grand) and was able to detect shakes for the above tested period whenever the device was shaked. To make the service live indefinitely I made the service foreground and returned START_STICKY as shown below.Following is the full code:
public class ShakeService extends Service {
/* The connection to the hardware */
private SensorManager mySensorManager;
/* Here we store the current values of acceleration, one for each axis */
private float xAccel;
private float yAccel;
private float zAccel;
/* And here the previous ones */
private float xPreviousAccel;
private float yPreviousAccel;
private float zPreviousAccel;
/* Used to suppress the first shaking */
private boolean firstUpdate = true;
/* What acceleration difference would we assume as a rapid movement? */
private final float shakeThreshold = .75f;
/* Has a shaking motion been started (one direction) */
private boolean shakeInitiated = false;
private BackgroundThread backGroundThread = null;
SensorEventListener mySensorEventListener;
@Override
public IBinder onBind(Intent intent) {
return null;
}
@Override
public void onCreate() {
super.onCreate();
if (backGroundThread == null) {
backGroundThread = new BackgroundThread();
}
}
@Override
public int onStartCommand(Intent intent, int flags, int startId) {
if (backGroundThread == null)
backGroundThread = new BackgroundThread();
if ((backGroundThread.getState() == Thread.State.NEW) || (backGroundThread.getState() == Thread.State.TERMINATED)) {
if (backGroundThread.getState() == Thread.State.TERMINATED)
backGroundThread = new BackgroundThread();
backGroundThread.start();
Notification localNotification = new Notification(R.drawable.ic_launcher, "", System.currentTimeMillis());
localNotification.setLatestEventInfo(this,AppConstants.NOTIFICATION_NAME,AppConstants.NOTIFICATION_DESCRIPTION, null);
localNotification.flags = Notification.FLAG_NO_CLEAR;
startForeground(377982, localNotification);
mySensorManager = (SensorManager) getSystemService(Context.SENSOR_SERVICE);
mySensorManager.registerListener(mySensorEventListener,mySensorManager.getDefaultSensor(Sensor.TYPE_ACCELEROMETER),SensorManager.SENSOR_DELAY_NORMAL);
Log.d("ShakeService", "Inside shake onStartCommand");
}
return START_STICKY;
}
@Override
public void onDestroy() {
super.onDestroy();
BackgroundThread.yield();
backGroundThread = null;
}
class BackgroundThread extends Thread {
@Override
public void run() {
/* The SensorEventListener lets us wire up to the real hardware events */
mySensorEventListener = new SensorEventListener() {
public void onSensorChanged(SensorEvent se) {
updateAccelParameters(se.values[0], se.values[1], se.values[2]);
if ((!shakeInitiated) && isAccelerationChanged()) {
shakeInitiated = true;
} else if ((shakeInitiated) && isAccelerationChanged()) {
executeShakeAction();
} else if ((shakeInitiated) && (!isAccelerationChanged())) {
shakeInitiated = false;
}
}
@Override
public void onAccuracyChanged(Sensor arg0, int arg1) {
}
/* Store the acceleration values given by the sensor */
private void updateAccelParameters(float xNewAccel, float yNewAccel,float zNewAccel) {
/*
* we have to suppress the first change of acceleration, it results from
* first values being initialized with 0
*/
if (firstUpdate) {
xPreviousAccel = xNewAccel;
yPreviousAccel = yNewAccel;
zPreviousAccel = zNewAccel;
firstUpdate = false;
} else {
xPreviousAccel = xAccel;
yPreviousAccel = yAccel;
zPreviousAccel = zAccel;
}
xAccel = xNewAccel;
yAccel = yNewAccel;
zAccel = zNewAccel;
}
/*
* If the values of acceleration have changed on at least two axises, we are
* probably in a shake motion
*/
private boolean isAccelerationChanged() {
float deltaX = Math.abs(xPreviousAccel - xAccel);
float deltaY = Math.abs(yPreviousAccel - yAccel);
float deltaZ = Math.abs(zPreviousAccel - zAccel);
return (deltaX > shakeThreshold && deltaY > shakeThreshold) || (deltaX > shakeThreshold && deltaZ > shakeThreshold) || (deltaY > shakeThreshold && deltaZ > shakeThreshold);
}
private void executeShakeAction() {
Log.d("ShakeService", "inside executeShakeAction");
// Or do something like post the shake status to app server
}
};
}
}
}