Updated
A dispatch_semaphore_t
works well and is more efficient than a mach semaphore_t
. The original code looks like this using a dispatch semaphore:
#include <dispatch/dispatch.h>
// Declare mSemaphore somewhere it is available to multiple threads
dispatch_semaphore_t mSemaphore;
// Create the semaphore
mSemaphore = dispatch_semaphore_create(0);
// Handle error if(nullptr == mSemaphore)
// ===== RENDER THREAD
// An event happens in the render thread- set a flag and signal whoever is waiting
/*long result =*/ dispatch_semaphore_signal(mSemaphore);
// ===== OTHER THREAD
// Check the flags and act on the state change
// Wait for a signal for 2 seconds
/*long result =*/ dispatch_semaphore_wait(mSemaphore, dispatch_time(dispatch_time_now(), 2 * NSEC_PER_SEC));
// Clean up when finished
dispatch_release(mSemaphore);
Original answer:
You can use a mach semaphore_t
for this purpose. I've written a C++ class that encapsulates the functionality: https://github.com/sbooth/SFBAudioEngine/blob/master/Semaphore.cpp
Whether or not you end up using my wrapper or rolling your own the code will look roughly like:
#include <mach/mach.h>
#include <mach/task.h>
// Declare mSemaphore somewhere it is available to multiple threads
semaphore_t mSemaphore;
// Create the semaphore
kern_return_t result = semaphore_create(mach_task_self(), &mSemaphore, SYNC_POLICY_FIFO, 0);
// Handle error if(result != KERN_SUCCESS)
// ===== RENDER THREAD
// An event happens in the render thread- set a flag and signal whoever is waiting
kern_return_t result = semaphore_signal(mSemaphore);
// Handle error if(result != KERN_SUCCESS)
// ===== OTHER THREAD
// Check the flags and act on the state change
// Wait for a signal for 2 seconds
mach_timespec_t duration = {
.tv_sec = 2,
.tv_nsec = 0
};
kern_return_t result = semaphore_timedwait(mSemaphore, duration);
// Timed out
if(KERN_OPERATION_TIMED_OUT != result)
;
// Handle error if(result != KERN_SUCCESS)
// Clean up when finished
kern_return_t result = semaphore_destroy(mach_task_self(), mSemaphore);
// Handle error if(result != KERN_SUCCESS)