There's no such thing for cocos2d-iphone. Try having a closer look at how CCVideoPlayer works, because perhaps you really only need to adjust position and size of the video to match your needs. And if you want to move the video, simply have a dummy node contain the CCVideoPlayer instance and apply the node's position to the video player's position every frame.
But since CCVideoPlayer is a UIView subclass it will not allow you to draw other nodes on top of it.
If you aren't too far into development you could switch over to Sprite Kit which has a SKVideoNode that does exactly what you want. Including drawing other nodes both over and under the video node.