The file may not be completely written when you look at it, so use a FileWatcher
like the one in the GDK docs:
private static final int TAKE_PICTURE_REQUEST = 1;
private void takePicture() {
Intent intent = new Intent(MediaStore.ACTION_IMAGE_CAPTURE);
startActivityForResult(intent, TAKE_PICTURE_REQUEST);
}
@Override
protected void onActivityResult(int requestCode, int resultCode, Intent data) {
if (requestCode == TAKE_PICTURE_REQUEST && resultCode == RESULT_OK) {
String picturePath = data.getStringExtra(
CameraManager.EXTRA_PICTURE_FILE_PATH);
processPictureWhenReady(picturePath);
}
super.onActivityResult(requestCode, resultCode, data);
}
private void processPictureWhenReady(final String picturePath) {
final File pictureFile = new File(picturePath);
if (pictureFile.exists()) {
// The picture is ready; process it.
} else {
// The file does not exist yet. Before starting the file observer, you
// can update your UI to let the user know that the application is
// waiting for the picture (for example, by displaying the thumbnail
// image and a progress indicator).
final File parentDirectory = pictureFile.getParentFile();
FileObserver observer = new FileObserver(parentDirectory.getPath()) {
// Protect against additional pending events after CLOSE_WRITE is
// handled.
private boolean isFileWritten;
@Override
public void onEvent(int event, String path) {
if (!isFileWritten) {
// For safety, make sure that the file that was created in
// the directory is actually the one that we're expecting.
File affectedFile = new File(parentDirectory, path);
isFileWritten = (event == FileObserver.CLOSE_WRITE
&& affectedFile.equals(pictureFile));
if (isFileWritten) {
stopWatching();
// Now that the file is ready, recursively call
// processPictureWhenReady again (on the UI thread).
runOnUiThread(new Runnable() {
@Override
public void run() {
processPictureWhenReady(picturePath);
}
});
}
}
}
};
observer.startWatching();
}
}