There are lots if values for pos != len(menulist)
for which menulist[pos+1]
gives an IndexError
(including pos == len(menulist) - 1
). You should check
if pos > (len(menulist) - 2):
Question
def menurender():
global pos
global menulist
line1=menulist[pos]
if pos == len(menulist):
line2="back"
else:
line2=menulist[pos+1]
lcd.clear()
lcd.message(str(pos)+' ' +line1+ "\n"+str(pos+1)+' '+ line2)
In my block of code, I have a conditional in the menurender() function that checks to make sure that the list menulist has a valid index before referencing it, but i receive IndexError: list index out of range. I understand that the else statement is causing it, but I am confused because python shouldn't be executing it.
Full code
#!/usr/bin/python
#################################################
#IMPORTS#########################################
#################################################
from Adafruit_CharLCDPlate import Adafruit_CharLCDPlate
from Adafruit_I2C import Adafruit_I2C
#################################################
#OBJECTS#########################################
#################################################
lcd = Adafruit_CharLCDPlate()
#################################################
#VARIABLES#######################################
#################################################
#current button value
prevbutton = "NULL"
#for SELECT key and determining clicks
action = False
#variable for menu position
pos = 0
#on screen cursor 0 for top line, 1 for bottom line
cursor = 0
#Handles list structure and action when clicked
menulist= []
menulist.append("CPU")
menulist.append("RAM")
menulist.append("STORAGE")
menulist.append("NETWORK")
#get input from keys and return the currently pressed key
def buttonstatus():
bstatus = "Null"
if lcd.buttonPressed(lcd.SELECT) == True:
bstatus="SELECT"
elif lcd.buttonPressed(lcd.UP) == True:
bstatus="UP"
elif lcd.buttonPressed(lcd.DOWN) == True:
bstatus="DOWN"
elif lcd.buttonPressed(lcd.LEFT) == True:
bstatus="LEFT"
elif lcd.buttonPressed(lcd.RIGHT) == True:
bstatus="RIGHT"
return bstatus
#checks buttons pressed and converts that into action for top menu
def getinput():
global prevbutton
global pos
if buttonstatus() != prevbutton:
prevbutton = buttonstatus()
if buttonstatus() == "SELECT":
print "select"
elif buttonstatus() == "DOWN":
pos = pos + 1
elif buttonstatus() == "UP":
pos = pos -1
#elif buttonstatus() == "LEFT":
#print "left"
#elif buttonstatus() == "RIGHT":
#print "right"
#defines bounds for the position of the cursor
def posbounds():
global pos
global menulist
if pos < 0:
pos = 0
if pos == len(menulist):
pos = len(menulist)
#code renders the menu on the LCD
def menurender():
global pos
global menulist
line1=menulist[pos]
if pos == len(menulist):
line2="back"
else:
line2=menulist[pos+1]
lcd.clear()
lcd.message(str(pos)+' ' +line1+ "\n"+str(pos+1)+' '+ line2)
while True:
getinput()
posbounds()
menurender()
Solution
There are lots if values for pos != len(menulist)
for which menulist[pos+1]
gives an IndexError
(including pos == len(menulist) - 1
). You should check
if pos > (len(menulist) - 2):
OTHER TIPS
You should probably change if pos == len(menulist):
to if pos == len(menulist) - 1:
if you want to check if pos is the index of the last element, or to if pos == len(menulist) - 2:
if you want to check for the second to last element.
A better way of doing this may be by using a try ... except
block.
try:
line2 = menulist[pos+1]
except IndexError:
# Out of range -> pos is greater than len(menulist)-1
line2 = 'back'
However - this doesn't seem lika a Pythonic way of doing anything at all in Python. Maybe you could tell us what you are trying to achieve, and someone here may propose a better way of doing it.