Here is my solution. Let's assume you have some data receiver class and identifiers for your data sources:
enum SourceIds
{
SourceCamera,
SourcePort,
SourceMagic
}
class DataReceiver : public QObject
{
Q_OBJECT
public:
DataReceiver(QObject *parent = 0);
void updateValue(int sourceId, const QVariant &value);
signals:
void valueChanged(int sourceId, const QVariant &newValue);
private:
QHash<int, QVariant> data;
};
void DataReceiver::updateValue(int sourceId, const QVariant &value)
{
QVariant oldValue = data.value(sourceId);
data[sourceId] = value;
if (oldValue != value)
{
emit valueChanged(sourceId, value);
}
}
Then you can create a data mapper class that will listen to your receiver valueChanged
signal:
class DataMapper : public QObject
{
Q_OBJECT
public:
DataMapper(QObject *parent = 0);
void registerLabel(int sourceId, QLabel *label);
public slots:
void updateLabel(int sourceId, const QVariant &value);
private:
QHash<int, QLabel*> labels;
};
void DataMapper::registerLabel(int sourceId, QLabel *label)
{
labels[sourceId] = label;
}
void DataMapper::updateLabel(int sourceId, const QVariant &value)
{
QLabel *label = labels.value(sourceId, NULL);
if (label != NULL)
{
label->setText(value.toString());
}
}
You create a receiver and a mapper objects and connect them:
DataReceiver *receiver = new DataReceiver;
QLabel *cameraLabel = new QLabel;
QLabel *portLabel = new QLabel;
QLabel *magicLabel = new QLabel;
DataMapper *mapper = new DataMapper;
mapper->registerLabel(SourceCamera, cameraLabel);
mapper->registerLabel(SourcePort, portLabel);
mapper->registerLabel(SourceMagic, magicLabel);
connect(receiver, SIGNAL(valueChanged(int, QVariant)), mapper, SLOT(updateLabel(int, QVariant)));
I hope this will be usefull for you.