I am attempting to subclass UIView to allow me to draw six small boxes on the single view controller for my app - the idea being I will display text using labels on top of these 6 boxes.
I have created a new objective-c class subclassing UIView
, entered the code to set the size/colour/position of the boxes & finally applied the custom class to the 'View' in the my storyboard by replacing UIVie
w with the name of my class in the Custom Class
section of the identity inspector (this is a single view app btw) but when I run the app nothing appears (besides what was already in the storyboard!) - if I use the same code in a completely blank app the 6 boxes appear! So I guess I am missing something... here is part of my code for the boxes:
// Only override drawRect: if you perform custom drawing.
// An empty implementation adversely affects performance during animation.
- (void)drawRect:(CGRect)rect
{
// Drawing code
CGContextRef context = UIGraphicsGetCurrentContext();
CGContextSetRGBFillColor(context, 0.611, 0.505, 0.321, 0.8);
CGContextFillRect(context, CGRectMake(53, 271, 37, 52));
CGContextFillRect(context, CGRectMake(141, 271, 37, 52));
CGContextFillRect(context, CGRectMake(229, 271, 37, 52));
CGContextFillRect(context, CGRectMake(52, 399, 37, 52));
CGContextFillRect(context, CGRectMake(140, 399, 37, 52));
CGContextFillRect(context, CGRectMake(229, 399, 37, 52));
}