Question

I'm building an Android app with gradle. Until now I used the Manifest file to increase the versionCode, but I would like to read the versionCode from an external file and depending if it is the release flavor or the debug flavor increase the versionCode. I tried the extra properties, but you can't save them, which means that next time I build it I'm getting the same versionCode. Any help would be very much appreciated!

project.ext{
    devVersionCode = 13
    releaseVersionCode = 1
}

buildscript {
    repositories {
        mavenCentral()
    }
    dependencies {
        classpath 'com.android.tools.build:gradle:0.6.+'
    }
}

apply plugin: 'android'

repositories {
    mavenCentral()
}

dependencies {
    compile project(':Cropper')
    compile "com.android.support:appcompat-v7:18.0.+"
    compile "com.android.support:support-v4:18.0.+"
    compile fileTree(dir: 'libs', include: '*.jar')
}

def getReleaseVersionCode() {
    def version = project.releaseVersionCode + 1
    project.releaseVersionCode = version
    println sprintf("Returning version %d", version)
    return version
}

def getDevVersionCode() {
    def version = project.devVersionCode + 1
    project.devVersionCode = version
    println sprintf("Returning version %d", version)
    return version
}


def getLastVersioName(versionCode) {
    return "0.0." + versionCode
}

android {
    compileSdkVersion 19
    buildToolsVersion "19.0.0"

    defaultConfig {
        minSdkVersion 9
        targetSdkVersion 19
    }

    sourceSets {
        main {
            manifest.srcFile 'AndroidManifest.xml'
            java.srcDirs = ['src']
            resources.srcDirs = ['src']
            aidl.srcDirs = ['src']
            renderscript.srcDirs = ['src']
            res.srcDirs = ['res']
            assets.srcDirs = ['assets']
        }
    }

    buildTypes {
        release {
            runProguard true
            proguardFile getDefaultProguardFile('proguard-android-optimize.txt')
            proguardFile 'proguard.cfg'
            debuggable false
            signingConfig null
            zipAlign false
        }
        debug {
            versionNameSuffix "-DEBUG"
        }
    }
    productFlavors {
        dev {
            packageName = 'com.swisscom.docsafe.debug'
            versionCode getDevVersionCode()
            versionName getLastVersioName(project.devVersionCode)
        }
        prod {
            packageName = 'com.swisscom.docsafe'
            versionCode getReleaseVersionCode()
            versionName getLastVersioName(project.releaseVersionCode)
        }
    }
}

task wrapper(type: Wrapper) {
    gradleVersion = '1.8'
}
Was it helpful?

Solution

I would like to read the versionCode from an external file

I am sure that there are any number of possible solutions; here is one:

android {
    compileSdkVersion 18
    buildToolsVersion "18.1.0"

    def versionPropsFile = file('version.properties')

    if (versionPropsFile.canRead()) {
        def Properties versionProps = new Properties()

        versionProps.load(new FileInputStream(versionPropsFile))

        def code = versionProps['VERSION_CODE'].toInteger() + 1

        versionProps['VERSION_CODE']=code.toString()
        versionProps.store(versionPropsFile.newWriter(), null)

        defaultConfig {
            versionCode code
            versionName "1.1"
            minSdkVersion 14
            targetSdkVersion 18
        }
    }
    else {
        throw new GradleException("Could not read version.properties!")
    }

    // rest of android block goes here
}

This code expects an existing version.properties file, which you would create by hand before the first build to have VERSION_CODE=8.

This code simply bumps the version code on each build -- you would need to extend the technique to handle your per-flavor version code.

You can see the Versioning sample project that demonstrates this code.

OTHER TIPS

Here comes a modernization of my previous answer which can be seen below. This one is running with Gradle 4.4 and Android Studio 3.1.1.

What this script does:

  • Creates a version.properties file if none exists (up vote Paul Cantrell's answer below, which is where I got the idea from if you like this answer)
  • For each build, debug release or any time you press the run button in Android Studio the VERSION_BUILD number increases.
  • Every time you assemble a release your Android versionCode for the play store increases and your patch number increases.
  • Bonus: After the build is done copies your apk to projectDir/apk to make it more accessible.

This script will create a version number which looks like v1.3.4 (123) and build an apk file like AppName-v1.3.4.apk.

Major version ⌄       ⌄ Build version
             v1.3.4 (123)
  Minor version ⌃|⌃ Patch version

Major version: Has to be changed manually for bigger changes.

Minor version: Has to be changed manually for slightly less big changes.

Patch version: Increases when running gradle assembleRelease

Build version: Increases every build

Version Number: Same as Patch version, this is for the version code which Play Store needs to have increased for each new apk upload.

Just change the content in the comments labeled 1 - 3 below and the script should do the rest. :)

android {
    compileSdkVersion 27
    buildToolsVersion '27.0.3'

    def versionPropsFile = file('version.properties')
    def value = 0
    Properties versionProps = new Properties()
    if (!versionPropsFile.exists()) {
        versionProps['VERSION_PATCH'] = "0"
        versionProps['VERSION_NUMBER'] = "0"
        versionProps['VERSION_BUILD'] = "-1" // I set it to minus one so the first build is 0 which isn't super important. 
        versionProps.store(versionPropsFile.newWriter(), null)
    }

    def runTasks = gradle.startParameter.taskNames
    if ('assembleRelease' in runTasks) {
        value = 1
    }

    def mVersionName = ""
    def mFileName = ""

    if (versionPropsFile.canRead()) {
        versionProps.load(new FileInputStream(versionPropsFile))

        versionProps['VERSION_PATCH'] = (versionProps['VERSION_PATCH'].toInteger() + value).toString()
        versionProps['VERSION_NUMBER'] = (versionProps['VERSION_NUMBER'].toInteger() + value).toString()
        versionProps['VERSION_BUILD'] = (versionProps['VERSION_BUILD'].toInteger() + 1).toString()

        versionProps.store(versionPropsFile.newWriter(), null)

        // 1: change major and minor version here
        mVersionName = "v1.0.${versionProps['VERSION_PATCH']}"
        // 2: change AppName for your app name
        mFileName = "AppName-${mVersionName}.apk"

        defaultConfig {
            minSdkVersion 21
            targetSdkVersion 27
            applicationId "com.example.appname" // 3: change to your package name
            versionCode versionProps['VERSION_NUMBER'].toInteger()
            versionName "${mVersionName} Build: ${versionProps['VERSION_BUILD']}"
        }

    } else {
        throw new FileNotFoundException("Could not read version.properties!")
    }

    if ('assembleRelease' in runTasks) {
        applicationVariants.all { variant ->
            variant.outputs.all { output ->
                if (output.outputFile != null && output.outputFile.name.endsWith('.apk')) {
                    outputFileName = mFileName
                }
            }
        }
    }

    task copyApkFiles(type: Copy){
        from 'build/outputs/apk/release'
        into '../apk'
        include mFileName
    }

    afterEvaluate {
        assembleRelease.doLast {
            tasks.copyApkFiles.execute()
        }
    }

    signingConfigs {
        ...
    }

    buildTypes {
        ...
    }
}

====================================================

INITIAL ANSWER:

I want the versionName to increase automatically as well. So this is just an addition to the answer by CommonsWare which worked perfectly for me. This is what works for me

defaultConfig {
    versionCode code
    versionName "1.1." + code
    minSdkVersion 14
    targetSdkVersion 18
}

EDIT:

As I am a bit lazy I want my versioning to work as automatically as possible. What I want is to have a Build Version that increases with each build, while the Version Number and Version Name only increases when I make a release build.

This is what I have been using for the past year, the basics are from CommonsWare's answer and my previous answer, plus some more. This results in the following versioning:

Version Name: 1.0.5 (123) --> Major.Minor.Patch (Build), Major and Minor are changed manually.

In build.gradle:

...
android {
    compileSdkVersion 23
    buildToolsVersion '23.0.1'
    def versionPropsFile = file('version.properties')
    if (versionPropsFile.canRead()) {
        def Properties versionProps = new Properties()

        versionProps.load(new FileInputStream(versionPropsFile))

        def value = 0

        def runTasks = gradle.startParameter.taskNames
        if ('assemble' in runTasks || 'assembleRelease' in runTasks || 'aR' in runTasks) {
            value = 1;
        }

        def versionMajor = 1
        def versionMinor = 0
        def versionPatch = versionProps['VERSION_PATCH'].toInteger() + value
        def versionBuild = versionProps['VERSION_BUILD'].toInteger() + 1
        def versionNumber = versionProps['VERSION_NUMBER'].toInteger() + value

        versionProps['VERSION_PATCH'] = versionPatch.toString()
        versionProps['VERSION_BUILD'] = versionBuild.toString()
        versionProps['VERSION_NUMBER'] = versionNumber.toString()

        versionProps.store(versionPropsFile.newWriter(), null)

        defaultConfig {
            versionCode versionNumber
            versionName "${versionMajor}.${versionMinor}.${versionPatch} (${versionBuild}) Release"
            minSdkVersion 14
            targetSdkVersion 23
        }

        applicationVariants.all { variant ->
            variant.outputs.each { output ->
                def fileNaming = "apk/RELEASES"
                variant.outputs.each { output ->
                    def outputFile = output.outputFile
                    if (outputFile != null && outputFile.name.endsWith('.apk')) {
                        output.outputFile = new File(getProject().getRootDir(), "${fileNaming}-${versionMajor}.${versionMinor}.${versionPatch}-${outputFile.name}")
                    }
                }
            }
        }

    } else {
        throw new GradleException("Could not read version.properties!")
    }

    ...
}

...

Patch and versionCode is increased if you assemble your project through the terminal with 'assemble', 'assembleRelease' or 'aR' which creates a new folder in your project root called apk/RELEASE so you don't have to look through build/outputs/more/more/more to find your apk.

Your version properties would need to look like this:

VERSION_NUMBER=1
VERSION_BUILD=645
VERSION_PATCH=1

Obviously start with 0. :)

A slightly tightened-up version of CommonsWare's excellent answer creates the version file if it doesn't exist:

def Properties versionProps = new Properties()
def versionPropsFile = file('version.properties')
if(versionPropsFile.exists())
    versionProps.load(new FileInputStream(versionPropsFile))
def code = (versionProps['VERSION_CODE'] ?: "0").toInteger() + 1
versionProps['VERSION_CODE'] = code.toString()
versionProps.store(versionPropsFile.newWriter(), null)

defaultConfig {
    versionCode code
    versionName "1.1"
    minSdkVersion 14
    targetSdkVersion 18
}

I looked at a few options to do this, and ultimately decided it was simpler to just use the current time for the versionCode instead of trying to automatically increment the versionCode and check it into my revision control system.

Add the following to your build.gradle:

/**
 * Use the number of seconds/10 since Jan 1 2016 as the versionCode.
 * This lets us upload a new build at most every 10 seconds for the
 * next 680 years.
 */
def vcode = (int)(((new Date().getTime()/1000) - 1451606400) / 10)

android {
    defaultConfig {
        ...
        versionCode vcode
    }
}

However, if you expect to upload builds beyond year 2696, you may want to use a different solution.

Another way of getting a versionCode automatically is setting versionCode to the number of commits in the checked out git branch. It accomplishes following objectives:

  1. versionCode is generated automatically and consistently on any machine (including a Continuous Integration and/or Continuous Deployment server).
  2. App with this versionCode is submittable to GooglePlay.
  3. Doesn't rely on any files outside of repo.
  4. Doesn't push anything to the repo
  5. Can be manually overridden, if needed

Using gradle-git library to accomplish the above objectives. Add code below to your build.gradle file the /app directory:

import org.ajoberstar.grgit.Grgit

repositories {
    mavenCentral()
}

buildscript {
    repositories {
        mavenCentral()
    }

    dependencies {
        classpath 'org.ajoberstar:grgit:1.5.0'
    }
}

android {
/*
    if you need a build with a custom version, just add it here, but don't commit to repo,
    unless you'd like to disable versionCode to be the number of commits in the current branch.

    ex. project.ext.set("versionCodeManualOverride", 123)
*/
    project.ext.set("versionCodeManualOverride", null)

    defaultConfig {
        versionCode getCustomVersionCode()
    }
}

def getCustomVersionCode() {

    if (project.versionCodeManualOverride != null) {
        return project.versionCodeManualOverride
    }

    // current dir is <your proj>/app, so it's likely that all your git repo files are in the dir
    // above.
    ext.repo = Grgit.open(project.file('..'))

    // should result in the same value as running
    // git rev-list <checked out branch name> | wc -l
    def numOfCommits = ext.repo.log().size()
    return numOfCommits
}

NOTE: For this method to work, it's best to only deploy to Google Play Store from the same branch (ex. master).

Recently I was working on a gradle plugin for Android that makes generating versionCode and versionName automatically. there are lots of customization. here you can find more info about it https://github.com/moallemi/gradle-advanced-build-version

Another option, for incrementing the versionCode and the versionName, is using a timestamp.

defaultConfig {
   versionName "${getVersionNameTimestamp()}"
   versionCode getVersionCodeTimestamp()
}


def getVersionNameTimestamp() {
    return new Date().format('yy.MM.ddHHmm')
}

def getVersionCodeTimestamp() {
    def date = new Date()
    def formattedDate = date.format('yyMMddHHmm')
    def code = formattedDate.toInteger()
    println sprintf("VersionCode: %d", code)
    return code
}

Starting on January,1 2022 formattedDate = date.format('yyMMddHHmm') exceeds the capacity of Integers

To increment versionCode only in release version do it:

android {
    compileSdkVersion 21
    buildToolsVersion "21.1.2"

    def versionPropsFile = file('version.properties')
    def code = 1;
    if (versionPropsFile.canRead()) {
        def Properties versionProps = new Properties()

        versionProps.load(new FileInputStream(versionPropsFile))
        List<String> runTasks = gradle.startParameter.getTaskNames();
        def value = 0
        for (String item : runTasks)
        if ( item.contains("assembleRelease")) {
            value = 1;
        }
        code = Integer.parseInt(versionProps['VERSION_CODE']).intValue() + value
        versionProps['VERSION_CODE']=code.toString()
        versionProps.store(versionPropsFile.newWriter(), null)
    }
    else {
        throw new GradleException("Could not read version.properties!")
    }

    defaultConfig {
        applicationId "com.pack"
        minSdkVersion 14
        targetSdkVersion 21
        versionName "1.0."+ code
        versionCode code
    }

expects an existing c://YourProject/app/version.properties file, which you would create by hand before the first build to have VERSION_CODE=8

File version.properties:

VERSION_CODE=8

Create new file inside <yourProjectLocation>/app/version.properties

MAJOR=0
MINOR=0
PATCH=1
VERSION_CODE=1

Add following lines in build.gradle (Module file) :

android {
    // other properties....
    // add following lines...

    def _versionCode=0
    def _major=0
    def _minor=0
    def _patch=0

    def versionPropsFile = file('version.properties')

    if (versionPropsFile.canRead()) {
        def Properties versionProps = new Properties()

        versionProps.load(new FileInputStream(versionPropsFile))

        _patch = versionProps['PATCH'].toInteger() + 1
        _major = versionProps['MAJOR'].toInteger()
        _minor = versionProps['MINOR'].toInteger() 
        _versionCode= versionProps['VERSION_CODE'].toInteger()+1
        
        if(_patch==100) {
            _patch=0
            _minor=_minor+1
        }
        if(_minor == 10){
            _minor = 0
            _major =_major + 1
        }

        versionProps['MAJOR']=_major.toString()
        versionProps['MINOR']=_minor.toString()
        versionProps['PATCH']=_patch.toString()
        versionProps['VERSION_CODE']=_versionCode.toString()
        versionProps.store(versionPropsFile.newWriter(), null)
    }
    else {
        throw new GradleException("Could not read version.properties!")
    }

    def _versionName = "${_major}.${_minor}.${_patch}(${_versionCode})"

    defaultConfig {
        // other properties...
        // change only these two lines

        versionCode _versionCode
        versionName _versionName
    }
}

Output : 0.0.1(1)

Examples shown above don't work for different reasons

Here is my ready-to-use variant based on ideas from this article:

android {
    compileSdkVersion 28

    // https://stackoverflow.com/questions/21405457

    def propsFile = file("version.properties")
    // Default values would be used if no file exist or no value defined
    def customAlias = "Alpha"
    def customMajor = "0"
    def customMinor = "1"
    def customBuild = "1" // To be incremented on release

    Properties props = new Properties()
    if (propsFile .exists())
        props.load(new FileInputStream(propsFile ))

    if (props['ALIAS'] == null) props['ALIAS'] = customAlias else customAlias = props['ALIAS']
    if (props['MAJOR'] == null) props['MAJOR'] = customMajor else customMajor = props['MAJOR']
    if (props['MINOR'] == null) props['MINOR'] = customMinor else customMinor = props['MINOR']
    if (props['BUILD'] == null) props['BUILD'] = customBuild else customBuild = props['BUILD']

    if (gradle.startParameter.taskNames.join(",").contains('assembleRelease')) {
        customBuild = "${customBuild.toInteger() + 1}"
        props['BUILD'] = "" + customBuild

        applicationVariants.all { variant ->
            variant.outputs.all { output ->
                if (output.outputFile != null && (output.outputFile.name == "app-release.apk"))
                    outputFileName = "app-${customMajor}-${customMinor}-${customBuild}.apk"
            }
        }
    }

    props.store(propsFile.newWriter(), "Incremental Build Version")

    defaultConfig {
        applicationId "org.example.app"
        minSdkVersion 21
        targetSdkVersion 28
        versionCode customBuild.toInteger()
        versionName "$customAlias $customMajor.$customMinor ($customBuild)"

        ...
    }
...
}

Define versionName in AndroidManifest.xml

android:versionName="5.1.5"

Inside android{...} block in build.gradle of app level :

defaultConfig {
        applicationId "com.example.autoincrement"
        minSdkVersion 18
        targetSdkVersion 23
        multiDexEnabled true
        def version = getIncrementationVersionName()
        versionName version
}

Outside android{...} block in build.gradle of app level :

def getIncrementedVersionName() {
    List<String> runTasks = gradle.startParameter.getTaskNames();

    //find version name in manifest
    def manifestFile = file('src/main/AndroidManifest.xml')
    def matcher = Pattern.compile('versionName=\"(\\d+)\\.(\\d+)\\.(\\d+)\"').matcher(manifestFile.getText())
    matcher.find()

    //extract versionName parts
    def firstPart = Integer.parseInt(matcher.group(1))
    def secondPart = Integer.parseInt(matcher.group(2))
    def thirdPart = Integer.parseInt(matcher.group(3))

    //check is runTask release or not
    // if release - increment version
    for (String item : runTasks) {
        if (item.contains("assemble") && item.contains("Release")) {
            thirdPart++
            if (thirdPart == 10) {
                thirdPart = 0;
                secondPart++
                if (secondPart == 10) {
                    secondPart = 0;
                    firstPart++
                }
            }
        }
    }

    def versionName = firstPart + "." + secondPart + "." + thirdPart

    // update manifest
    def manifestContent = matcher.replaceAll('versionName=\"' + versionName + '\"')
    manifestFile.write(manifestContent)

    println "incrementVersionName = " + versionName

    return versionName
}

After create singed APK :

android:versionName="5.1.6"

Note : If your versionName different from my, you need change regex and extract parts logic.

Credits to CommonsWare (Accepted Answer) Paul Cantrell (Create file if it doesn't exist) ahmad aghazadeh (Version name and code)

So I mashed all their ideas together and came up with this. This is the drag and drop solution to exactly what the first post asked.

It will automatically update the versionCode and versionName according to release status. Of course you can move the variables around to suite your needs.

def _versionCode=0
def versionPropsFile = file('version.properties')
def Properties versionProps = new Properties()
if(versionPropsFile.exists())
    versionProps.load(new FileInputStream(versionPropsFile))
    def _patch = (versionProps['PATCH'] ?: "0").toInteger() + 1
    def _major = (versionProps['MAJOR'] ?: "0").toInteger()
    def _minor = (versionProps['MINOR'] ?: "0").toInteger()
    List<String> runTasks = gradle.startParameter.getTaskNames();
    def value = 0
    for (String item : runTasks)
        if ( item.contains("assembleRelease")) {
            value = 1;
        }
    _versionCode = (versionProps['VERSION_CODE'] ?: "0").toInteger() + value
    if(_patch==99)
    {
        _patch=0
        _minor=_minor+1
    }
    if(_major==99){
        _major=0
        _major=_major+1
    }

versionProps['MAJOR']=_major.toString()
versionProps['MINOR']=_minor.toString()
versionProps['PATCH']=_patch.toString()
versionProps['VERSION_CODE']=_versionCode.toString()
versionProps.store(versionPropsFile.newWriter(), null)
def _versionName = "${_major}.${_versionCode}.${_minor}.${_patch}"

compileSdkVersion 24
buildToolsVersion "24.0.0"

defaultConfig {
    applicationId "com.yourhost.yourapp"
    minSdkVersion 16
    targetSdkVersion 24
    versionCode _versionCode
    versionName _versionName
}

There are two solutions I really like. The first depends on the Play Store and the other depends on Git.

Using the Play Store, you can increment the version code by looking at the highest available uploaded version code. The benefit of this solution is that an APK upload will never fail since your version code is always one higher than whatever is on the Play Store. The downside is that distributing your APK outside of the Play Store becomes more difficult. You can set this up using Gradle Play Publisher by following the quickstart guide and telling the plugin to resolve version codes automatically:

plugins {
    id 'com.android.application'
    id 'com.github.triplet.play' version 'x.x.x'
}

android {
    ...
}

play {
    serviceAccountCredentials = file("your-credentials.json")
    resolutionStrategy = "auto"
}

Using Git, you can increment the version code based on how many commits and tags your repository has. The benefit here is that your output is reproducible and doesn't depend on anything outside your repo. The downside is that you have to make a new commit or tag to bump your version code. You can set this up by adding the Version Master Gradle plugin:

plugins {
    id 'com.android.application'
    id 'com.supercilex.gradle.versions' version 'x.x.x'
}

android {
    ...
}

Instead of specifying the new version in a properties file, I created a Gradle task that can update the current versionName and versionCode automatically and also can get the new version string from command line (by passing arguments to the task with -P followed by <argName>=<argValue>).

app build.gradle.kts:

project.version = "1.2.3"

tasks.create("incrementVersion") {
    group = "versioning"
    description = "Increments the version to make the app ready for next release."
    doLast {
        var (major, minor, patch) = project.version.toString().split(".")
        val mode = project.properties["mode"]?.toString()?.toLowerCaseAsciiOnly()
        if (mode == "major") {
            major = (major.toInt() + 1).toString()
            minor = "0"
            patch = "0"
        } else if (mode == "minor") {
            minor = (minor.toInt() + 1).toString()
            patch = "0"
        } else {
            patch = (patch.toInt() + 1).toString()
        }
        var newVersion = "$major.$minor.$patch"

        val overrideVersion = project.properties["overrideVersion"]?.toString()?.toLowerCaseAsciiOnly()
        overrideVersion?.let { newVersion = it }

        val newBuild = buildFile
            .readText()
            .replaceFirst(Regex("version = .+"), "version = \"$newVersion\"")
            .replaceFirst(Regex("versionName = .+\""), "versionName = \"$newVersion\"")
            .replaceFirst(Regex("versionCode = \\d+"), "versionCode = ${(android.defaultConfig.versionCode ?: 0) + 1}")
        buildFile.writeText(newBuild)
    }
}

Usage:

gradlew incrementVersion [-P[mode=major|minor|patch]|[overrideVersion=x.y.z]]

Examples:

gradlew :app:incrementVersion -Pmode=major
gradlew :app:incrementVersion -PoverrideVersion=4.5.6

Using Gradle Task Graph we can check/switch build type.

The basic idea is to increment the versionCode on each build. On Each build a counter stored in the version.properties file. It will be keep updated on every new APK build and replace versionCode string in the build.gradle file with this incremented counter value.

apply plugin: 'com.android.application'

android {
compileSdkVersion 25
buildToolsVersion '25.0.2'

def versionPropsFile = file('version.properties')
def versionBuild

/*Setting default value for versionBuild which is the last incremented value stored in the file */
if (versionPropsFile.canRead()) {
    def Properties versionProps = new Properties()
    versionProps.load(new FileInputStream(versionPropsFile))
    versionBuild = versionProps['VERSION_BUILD'].toInteger()
} else {
    throw new FileNotFoundException("Could not read version.properties!")
}


/*Wrapping inside a method avoids auto incrementing on every gradle task run. Now it runs only when we build apk*/
ext.autoIncrementBuildNumber = {

    if (versionPropsFile.canRead()) {
        def Properties versionProps = new Properties()
        versionProps.load(new FileInputStream(versionPropsFile))
        versionBuild = versionProps['VERSION_BUILD'].toInteger() + 1
        versionProps['VERSION_BUILD'] = versionBuild.toString()
        versionProps.store(versionPropsFile.nminSdkVersion 14
        targetSdkVersion 21
        versionCode 1ewWriter(), null)
    } else {
        throw new FileNotFoundException("Could not read version.properties!")
    }
}


defaultConfig {
    minSdkVersion 16
    targetSdkVersion 21
    versionCode 1
    versionName "1.0.0." + versionBuild
}

buildTypes {
    release {
        minifyEnabled false
        proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
    }
}

// Hook to check if the release/debug task is among the tasks to be executed.
//Let's make use of it
gradle.taskGraph.whenReady {taskGraph ->
    if (taskGraph.hasTask(assembleDebug)) {  /* when run debug task */
        autoIncrementBuildNumber()
    } else if (taskGraph.hasTask(assembleRelease)) { /* when run release task */
        autoIncrementBuildNumber()
    }
  }
}

dependencies {
  compile fileTree(dir: 'libs', include: ['*.jar'])
  compile 'com.android.support:appcompat-v7:25.3.1'
}

Place the above script inside your build.gradle file of main module.

Reference Website: http://devdeeds.com/auto-increment-build-number-using-gradle-in-android/

Thanks & Regards!

The First Commented code will increment the number while each "Rebuild Project" and save the the value in the "Version Property" file.

The Second Commented code will generate new version name of APK file while "Build APKs".

android {
    compileSdkVersion 28
    buildToolsVersion "29.0.0"
    //==========================START==================================
    def Properties versionProps = new Properties()
    def versionPropsFile = file('version.properties')
    if(versionPropsFile.exists())
        versionProps.load(new FileInputStream(versionPropsFile))
    def code = (versionProps['VERSION_CODE'] ?: "0").toInteger() + 1
    versionProps['VERSION_CODE'] = code.toString()
    versionProps.store(versionPropsFile.newWriter(), null)
    //===========================END===================================
    defaultConfig {
        applicationId "com.example.myapp"
        minSdkVersion 15
        targetSdkVersion 28
        versionCode 1
        versionName "0.19"
        testInstrumentationRunner "android.support.test.runner.AndroidJUnitRunner"
    }
    buildTypes {
        release {
            minifyEnabled false
            proguardFiles getDefaultProguardFile('proguard-android-optimize.txt'), 'proguard-rules.pro'
            //=======================================START===============================================
            android.applicationVariants.all { variant ->
                variant.outputs.all {
                    def appName = "MyAppSampleName"
                    outputFileName = appName+"_v${variant.versionName}.${versionProps['VERSION_CODE']}.apk"
                }
            }
            //=======================================END===============================================
        }
    }
}

in the Gradle 5.1.1 version on mac ive changed how the task names got retrieved, i althought tried to get build flavour / type from build but was to lazy to split the task name:

def versionPropsFile = file('version.properties')
if (versionPropsFile.canRead()) {
    def Properties versionProps = new Properties()

    versionProps.load(new FileInputStream(versionPropsFile))

    def value = 0

    def runTasks = gradle.getStartParameter().getTaskRequests().toString()

    if (runTasks.contains('assemble') || runTasks.contains('assembleRelease') || runTasks.contains('aR')) {
        value = 1
    }

    def versionMajor = 1
    def versionMinor = 0
    def versionPatch = versionProps['VERSION_PATCH'].toInteger() + value
    def versionBuild = versionProps['VERSION_BUILD'].toInteger() + 1
    def versionNumber = versionProps['VERSION_NUMBER'].toInteger() + value

    versionProps['VERSION_PATCH'] = versionPatch.toString()
    versionProps['VERSION_BUILD'] = versionBuild.toString()
    versionProps['VERSION_NUMBER'] = versionNumber.toString()

    versionProps.store(versionPropsFile.newWriter(), null)

    defaultConfig {
        applicationId "de.evomotion.ms10"
        minSdkVersion 21
        targetSdkVersion 28
        versionCode versionNumber
        versionName "${versionMajor}.${versionMinor}.${versionPatch} (${versionBuild})"
        testInstrumentationRunner "android.support.test.runner.AndroidJUnitRunner"
        signingConfig signingConfigs.debug
    }

} else {
    throw new GradleException("Could not read version.properties!")
}

code is from @just_user this one

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