Question

I'm having a little problem with my program...

I have to create a file with the application data, but I don't know how to access the %USER% or %APPDATA% directories...

I've tried to use the application folder, but if I install the application in D:\Program Files\(Organization)\(APPName) I cannot write new files in this directory, I can just read or modify if I don't have admin privileges...

So, the question is: How to access the %USER% folder or Get ADMIN privileges with the application... PS.: I'm using VCL in C++ Builder

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Solution 2

One classic way is to read the environment variables using getenv:

char *user = getenv("USER");
char *appdata = getenv("APPDATA");

Regarding user rights and performing file read/write/create in these locations, you certainly can in the user folder the application is running as. In other folders, you'll need to run it as either the target user or administrator. Also, after installing an application in Program Files or Program Files (x86), the system will not allow you to write there. Installations are performed under the 'trustedinstaller' user credentials and the final user rights are set during installation for 'current user' or 'all users'.

Hope this helps.

OTHER TIPS

Assuming this is a pure Windows question, you should use SHGetSpecialFolderPath.

  • Pass CSIDL_PROFILE to get the equivalent of %USERPROFILE%.
  • Pass CSIDL_APPDATA to get the equivalent of %APPDATA%.

Note that the documentations for the CSIDL based functions are a little scary in that they talk about function not being supported or deprecated. Instead they urge you to use SHGetKnownFolderPath. That's fine if your program never needs to run on XP. If that's the case, go ahead and use SHGetKnownFolderPath. Otherwise, use the CSIDL based options.

Here an example to get the user folder, using SHGetKnownFolderPath function. Here you can see all the constants that you can use with this function to get the folder paths.

#include <iostream>
#include <atlstr.h>
#include <shlobj.h>

int main()
{
    PWSTR userFolderPath;
    HRESULT result = SHGetKnownFolderPath(FOLDERID_Profile, 0, NULL, &userFolderPath);

    if (result == S_OK)
    {
        CString str1(userFolderPath);
        const wchar_t* str2 = str1;
        std::wstring str3(str2);
        wprintf(str3.c_str());
    }
    else
    {
        wprintf(L"Error\n");
    }

    CoTaskMemFree(static_cast<LPVOID>(userFolderPath));
}
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