Question

I'm using route-me in my project. Library is quite good. Adding markers, drawing polygone work fine. How about placing single image as overlay in given location (latitude, longitude)? This funcionality is missing I think. Has anyone done placing the image overlay without overloading the tiles source?

Was it helpful?

Solution

I've found the solution...

 CLLocationCoordinate2D lcA =   CLLocationCoordinate2DMake(oSector.f_overlay_lat_min,oSector.f_overlay_long_min);
        CLLocationCoordinate2D lcB = CLLocationCoordinate2DMake(oSector.f_overlay_lat_max,oSector.f_overlay_long_max);

        CGPoint cgA = [mvMap latLongToPixel:lcA];
        CGPoint cgB = [mvMap latLongToPixel:lcB];

        float fLatMin  = MIN(cgA.x,cgB.x);
        float fLongMin = MIN(cgA.y,cgB.y);

        float fWidth  = sqrt((cgA.x - cgB.x)*(cgA.x - cgB.x));
        float fHeight = sqrt((cgA.y - cgB.y)*(cgA.y - cgB.y));

        RMMapLayer *mlLayer = [[RMMapLayer alloc] init];
        mlLayer.contents = (id) oSector.im_overlay.CGImage;
        mlLayer.frame    = CGRectMake(fLatMin,fLongMin,fWidth,fHeight); 

        [[mvMap.contents overlay] addSublayer:mlLayer];

the mvMap is IBOutlet RMMapView *mvMap somewhere in your h file

the oSector.im_overlay.CGImage can be

UIImage *i = [UIImage imageNamed:<something>];
lmLayer.contents = i.CGImage

OTHER TIPS

Why not just use an RMMarker? You can apply any image you want to it and place it as needed. Even make it draggable if you want to:

UIImage *imgLocation = [UIImage imageWithContentsOfFile :
                          [[NSBundle mainBundle] pathForResource:@"location_ind"      
                                                          ofType:@"png"]];
markerCurrentLocation = [[RMMarker alloc] initWithUIImage:imgLocation];
// make sure it is always above everything else.
markerCurrentLocation.zPosition = -1.0;
[mapView.markerManager addMarker:markerCurrentLocation
                       AtLatLong:startingPoint];

Ciao!

-- Randy

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