Try this way
private void drawer(Canvas canvas) {
Bitmap bitmapOriginal = BitmapFactory.decodeResource(getResources(), R.drawable.circle);
Bitmap bitmapNew = Bitmap.createBitmap(bitmapOriginal.getWidth(), bitmapOriginal.getHeight(), Config.ARGB_8888);
bitmapNew.eraseColor(Color.WHITE); // color that You want to set
canvas.drawBitmap(bitmapNew, 0, 0, null);
canvas.drawBitmap(bitmapOriginal, 0, 0, null);
}