Question

Possible Duplicate:
How do I start optimising my Java code? - CPU is at 100%

I have a method isReset() that's executing like crazy i defined it as

   public boolean isReset() { return reset; 
   }

in another class. the class below is the only class that uses this code.

import java.awt.BorderLayout;
import java.awt.Dimension;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.KeyEvent;
import java.awt.event.WindowAdapter;
import java.awt.event.WindowEvent;
import java.io.IOException;

import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JMenu;
import javax.swing.JMenuBar;
import javax.swing.JMenuItem;
import javax.swing.JOptionPane;
import javax.swing.JScrollPane;
import javax.swing.KeyStroke;
import javax.swing.border.BevelBorder;
import javax.swing.border.SoftBevelBorder;


// TimerQueue

public class SkaTest {
   public static final int WIDTH = 500;
   public static final int HEIGHT = 500;
   public static final int CANVAS_X = 100;
   public static final int CANVAS_Y = 100;
   public static final int CANVAS_FRAME_WIDTH = WIDTH+100;
   public static final int CANVAS_FRAME_HEIGHT = HEIGHT + 100;
   public static final int EXEC_WIDTH = 550;
   public static final int EXEC_HEIGHT = 400;

   static VizDSList dsList = new VizDSList();
   static SkaCanvas canvas = new SkaCanvas(dsList);
   static JFrame canvasFrame = new JFrame("Data Structure Canvas");
   static JMenuBar menuBar = new JMenuBar();
   static JMenu algorithmMenu = new JMenu("Algorithm");
   static JMenu dsMenu = new JMenu("Create");
   static JMenu helpMenu = new JMenu ("Help");
   static JLabel status = new JLabel(" ");   

   static SkaProgram[] alg;
   static JFrame execFrame[];
   static SkaExecutionPanel execPanel[];


   public static void setupFrames(int nAlgs) {
      int i; 

      for (i=0; i < nAlgs; i++) {
         // execFrame[i] = new JFrame("Execution Control Panel "+(i+1));
         execFrame[i] = new JFrame();
         execPanel[i] = new SkaExecutionPanel(execFrame[i]);
      }

      canvas.setMinimumSize(new Dimension(WIDTH, HEIGHT));
      canvasFrame.setSize(CANVAS_FRAME_WIDTH, CANVAS_FRAME_WIDTH);
      canvasFrame.getContentPane().setLayout(new BorderLayout(10,7));
      // canvasFrame.getContentPane().setPreferredSize(new Dimension(WIDTH, HEIGHT));
      canvasFrame.addWindowListener(new WindowAdapter() {
         public void windowClosing(WindowEvent e) {
            System.exit(0);
         }
      });
      // canvas.setMinimumSize(new Dimension(WIDTH, HEIGHT));

      for (i=0; i < nAlgs; i++) {
         execFrame[i].setSize(EXEC_WIDTH, EXEC_HEIGHT);
         // execFrame[i].getContentPane().setLayout(new BorderLayout(10,7));
         execFrame[i].addWindowListener(new WindowAdapter() {
            public void windowClosing(WindowEvent e) {
               System.exit(0);
            }
         });
         execPanel[i].setBorder(new SoftBevelBorder(BevelBorder.RAISED));
         // execFrame[i].setContentPane(execPanel[i]);
         execFrame[i].getContentPane().add("Center", execPanel[i]);
         // execFrame[i].setLocation(CANVAS_X +CANVAS_FRAME_WIDTH, CANVAS_Y + i*EXEC_HEIGHT);
         execFrame[i].setLocation(CANVAS_X +CANVAS_FRAME_WIDTH + i*30, CANVAS_Y + i*50);
      }

      canvas.setBorder(new SoftBevelBorder(BevelBorder.RAISED));
      canvasFrame.getContentPane().add("Center", new JScrollPane(canvas) );
      // canvasFrame.getContentPane().add("Center", new JScrollPane(canvas, ScrollPaneConstants.VERTICAL_SCROLLBAR_ALWAYS, ScrollPaneConstants.HORIZONTAL_SCROLLBAR_ALWAYS) );
      canvasFrame.getContentPane().add("South", status);
      canvasFrame.setLocation(CANVAS_X, CANVAS_Y);

      JMenu fileMenu = new JMenu("File");
      JMenuItem quitItem = new JMenuItem("Quit");
      //TODO Add quit listener
      quitItem.addActionListener(new ActionListener ()
      {


        public void actionPerformed(ActionEvent arg0) {
            //System.exit(0);

            int again = JOptionPane.showConfirmDialog(null, "Are you sure you want to exit system", "Exiting", JOptionPane.YES_NO_OPTION);
            if (again == JOptionPane.YES_OPTION)
            {
                System.exit(0);
            }


        }

      }
      );
      fileMenu.add(quitItem);
      menuBar.add(fileMenu);
      menuBar.add(algorithmMenu);
     // menuBar.add(dsMenu);
      menuBar.add(helpMenu);
      JMenuItem help = new JMenuItem ("Help Contents");
      //help.setMnemonic(KeyEvent.VK_H);
      //TODO Fix this method
      help.setAccelerator(KeyStroke.getKeyStroke(KeyEvent.VK_F1, ActionEvent.CTRL_MASK));
      help.addActionListener(new ActionListener()
      {
/*
        @Override
        public void actionPerformed(ActionEvent arg0) {
            JOptionPane.showMessageDialog(null, "Alot of the functionality have not yet been included in this version\nCurrently working on the automation features now!", "SKA 0.2 Beta", JOptionPane.WARNING_MESSAGE);

        }
*/

        public void actionPerformed(ActionEvent arg0) {
            try {
                Runtime.getRuntime().exec("hh.exe C:/ska.chm");
            } catch (IOException e) {
                e.printStackTrace();
                JOptionPane.showMessageDialog(null, "File not found", "Error", JOptionPane.ERROR_MESSAGE);
            }


        }

      });
      JMenuItem about = new JMenuItem ("About SKA");
      about.addActionListener(new ActionListener(){


        public void actionPerformed(ActionEvent arg0) {
        JOptionPane.showMessageDialog(null, "SKA Version 0.1 Beta");

        }
    });
      helpMenu.add(help);
      helpMenu.add(about);
      canvasFrame.setJMenuBar(menuBar);
   }

   /** The create menu item  */
   public static void createProgram(int i) {
      JMenuItem algItem;
      switch (i) {
      case 0 :
          alg[0] = new RedBlackValidate(canvas, execPanel[0]);
          execFrame[0].setTitle("Validate Algorithm");
          System.out.println("Validate Algorithm");
          algItem = new JMenuItem("Validate Algorithm");
          algorithmMenu.add(algItem);
          break;
      default:
         break;         
      }
   }


   public static void main(String args[]) {
      int i, nAlgs = 1; //nAlgs = 7;

      alg = new SkaProgram[nAlgs];
      execPanel = new SkaExecutionPanel[nAlgs];
      execFrame = new JFrame[nAlgs];

      // canvas.setDebugGraphicsOptions(DebugGraphics.BUFFERED_OPTION);
      setupFrames(nAlgs);
      canvasFrame.setVisible(true);


      for (i=0; i < alg.length; i++) {
         createProgram(i);
         execFrame[i].setVisible(true);
         alg[i].start();
         alg[i].displayAlgorithm();
      }

      while (true) {
         for (i=0; i < alg.length; i++) 
            if (execPanel[i].isReset()) {
               alg[i].terminate();
               createProgram(i);
               alg[i].start();
               execPanel[i].unreset();
            }         
      }
   }
}  // End class SkaTest
Was it helpful?

Solution

Nothing wrong with that isReset, but won't this loop just call it over and over and over (and over and over...)?

 while (true) {
     for (i=0; i < alg.length; i++) 
        if (execPanel[i].isReset()) {
           alg[i].terminate();
           createProgram(i);
           alg[i].start();
           execPanel[i].unreset();
        }         
  }

If nothing else, you can slap a Thread.yield() in there to force the thread to give up its time slice regularly so it doesn't hog the CPU.

Better would be to ditch the polling and instead use a listener-based approach. Allow the execPanels to notify listeners when they are reset instead of having one loop repeatedly ask them if they are reset. This code is the equivalent of "Are we there yet? Are we there yet? Are we there yet?"

You might also see listeners referred to as observers. If you look around for more information about this design pattern a lot of good information will turn up using both terms.

Example

Here's how you might rewrite your code to use the listener concept. I apologize for any errors in this code, I haven't compiled it. Hopefully the ideas are clear despite any errors I might have in the code.

If the code doesn't make sense right away, check out my links above. Or you can play around with EventListeners, which you'll use all the time when you do Swing GUI programming.

public class SkaExecutionPanel {
    // Anybody who wants to be told when a panel is reset will implement
    // this interface and call addListener().
    public interface Listener {
        void panelReset(SkaExecutionPanel panel);
    }

    // Each panel needs to maintain an internal list of listeners.
    private List<Listener> listeners = new ArrayList<Listener>();

    public void addListener(Listener listener) {
        listeners.add(listener);
    }

    public void removeListener(Listener listener) {
        listeners.remove(listener);
    }

    public void reset() {
        /* Do your thing. */

        // When something happens that the listeners will care about, such as a
        // call to reset() in this case, you iterate through the list and tell
        // each one what's happened.
        for (Listener listener: listeners) {
            listener.panelReset(this);
        }
    }
}

public class SkaTest {
    public static void main(String args[]) {
        /* Snippety snip. */

        for (i=0; i < alg.length; i++) {
            // Here we need to tell the execPanels that we want to do something
            // whenever somebody calls reset() on them. We will add a listener
            // to each panel that does the terminate/createProgram/start dance.
            // This way we don't have to ask the panels when they are reset; 
            // instead they will tell us when that happens.
            execPanel[i].addListener(new SkaExecutionPanel.Listener() {
                final int index = i;

                public void panelReset(SkaExecutionPanel panel) {
                    alg[index].terminate();
                    createProgram(index);
                    alg[index].start();
                    execPanel[index].unreset();
                }
            });
        }
    }
}

OTHER TIPS

This is from the edit to my answer to your first question after you added this information:

"EDIT: The while loop is an infinite loop causing a for loop to run in which every item in an array has been checked to see if its been reset. You can replace this with an observer pattern where when an object is reset, it notifies the observing object which then performs that set of steps. This way you don't have an infinite loop and you cut down on the usage of .isReset()."

EDIT: The problem with the other answers is that its a bit of a code smell to use an infinite loop in my opinion.

EDIT 2: Here's the wikipedia article with an example.

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