Sequential cocos2d actions on different nodes
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26-10-2019 - |
Question
I need to run sequential cocos2d actions on different nodes. I know about CCSequence
but that is not good for me since it allows running sequence of actions on the same node. How would I go about running sequential actions for this scenario:
- Move parent;
- Move two child nodes simultaneously;
- Move parent again;
Solution
Add a CCCallFunc to your sequence then in the function that it calls, start a new sequence on a different node.
Rinse and repeat for each separate node you want to move.
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