Question

I'm looking for the simplest/easiest way to generate 3D mesh models programmatically.

I'm working on C++ and need to import the 3D models into Blender, so there should be a way to export them into a standard file format. The models I need are relatively simple, textureless, no materials, no shading, just geometry.

What kind of tools/libraries are there to achieve this? The easiest method the better (I'm actually quite fluent on c++ but don't really want to spend much time learning a complex API)

Any reference to documentation or tutorial would be highly appreciated :)

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Solution

You can generate 3d meshed programatically in any language and save then as OBJ Wavefront OBJ. This is the easiest I can think of. OBJ can be imported to virtually anything 3d related blender, 3ds, maya, mari, zbrush, mubdox etc.

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