Question

I am making a game in Cocos2d & SpriteBuilder. Is it possible to switch to a new scene by taping on the screen? I know how to do it with a button.

So if someone out there can help me, that would be awesome!:)

Was it helpful?

Solution

Yes, it works the same way as for a button. When you understand how to handle touches the implementation is very easy:

First turn on user interaction for the node that shall accept touches:

self.userInteractionEnabled = TRUE;

Then implement the touchBegan: method:

- (void)touchBegan:(UITouch *)touch withEvent:(UIEvent *)event
{
    // if you want to only react to touches in certain areas add check here
    [[CCDirector sharedDirector] replaceScene:myScene];
}

For a basic introduction to touch handling in Cocos2d 3.0 read: https://www.makegameswith.us/gamernews/366/touch-handling-in-cocos2d-30

Licensed under: CC-BY-SA with attribution
Not affiliated with StackOverflow
scroll top