Typically termination due to memory pressure
occurs when the app is suspended by the iOS itself. It happens when your device doesn't have a lot of free memory and it is often a good sign (meaning that this will happen to your app sooner or later when the user closes it).
I would offer you to use Instruments and to find where exactly does your app terminate (if this is the case). The good Instruments tutorial can be found here - http://www.raywenderlich.com/23037/how-to-use-instruments-in-xcode