Question

I'm making a top-down game in flash, and I need to have the whole game zoomed in; the characters and scenery are really small. If I increase the height and width in flash, it messes up the image, putting pixels and strange coloration where they shouldn't be. What I am looking for is a way to change the size of the pixels, or something to that effect.

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Solution

You'll 'mess up' a bitmapped image by enlarging it beyond its resolution. Two easy solutions: 1. Make your characters and scenery as vector images. Or 2. If you want them to be bitmaps (jpgs, png, whatever) create them initially at a size == the largest size you'll get to in your zoom. Then scale them down on stage to their starting scale. When you zoom in they'll look good.

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