Question

Here is the definition:

struct nmap; struct nmap: map<string, boost::variant<string, nmap*>>{};

The last line below doesn't work:

nmap my_map; my_map["a"] = "b"; my_map["c"] = new nmap; my_map["c"]["d"] = "e";

What do I need to add, in order for this to work?

Was it helpful?

Solution

I'd suggest either going for a tiny little readable helper:

#include <boost/variant.hpp>
#include <map>

using std::map;

struct nmap;
struct nmap: map<std::string, boost::variant<std::string, nmap*>>
{
    typedef boost::variant<std::string, nmap*> Variant;
    typedef map<std::string, Variant> base;

    friend nmap&       as_map(Variant& v)       { return *boost::get<nmap*>(v); }
    friend nmap const& as_map(Variant const& v) { return *boost::get<nmap*>(v); }

    friend std::string&       as_string(Variant& v)       { return boost::get<std::string>(v); }
    friend std::string const& as_string(Variant const& v) { return boost::get<std::string>(v); }
};

int main()
{
    nmap my_map;
    my_map["a"] = "b";
    my_map["c"] =  new nmap;

    as_map(my_map["c"])["d"] = "e";
}

Or go the recursive variant way. Let me sketch:

Recursive Variant Trees

This is IMO more elegant:

#include <boost/variant.hpp>
#include <map>

using nmap  = boost::make_recursive_variant<std::string, std::map<std::string, boost::recursive_variant_> >::type;
using map_t = std::map<std::string, nmap>;

#include <iostream>
static std::ostream& operator<<(std::ostream& os, nmap const& map);

int main()
{
    nmap my_map = map_t
    {
        { "a", "b" },
        { "c", map_t
            {
                { "d", "e" },
                { "f", map_t
                    {
                        { "most nested", "leaf node" },
                        { "empty", map_t { } },
                    } },
            } },
        };

    std::cout << my_map;
}

At first glance this may look more complicated, but it actually has a number of important advantages:

  • no more inheriting from classes not intended for inheritance
  • no more limitation that the 'root' object /must/ be a map (it can be a string too now, so the variant is more consistently honoured)
  • no more memory leaks Due to the fact that the variant now actually takes care of allocating the actual nmap instances, there's full value-semantics out of the box.
  • allows for idiomatic visiting of the tree, no need for 'ifs and buts dereferences', e.g. consider how we could do a quick & dirty implementation of that operator<<:

    static std::ostream& operator<<(std::ostream& os, nmap const& map)
    {
        struct print : boost::static_visitor<void>
        {
            print(std::ostream& os, int indent = 0) : os(os), indent(indent) { }
    
            void operator()(map_t const& map) const {
                os << "{";
                for(auto& item : map)
                {
                    os << "\n";
                    do_indent();
                    os << "    " << item.first << ": ";
                    boost::apply_visitor(print(os, indent+4), item.second);
                }
                if (!map.empty()) { os << "\n"; do_indent(); };
                os << "}";
            }
    
            void operator()(std::string const& str) const {
                os << str;
            }
    
        private:
            std::ostream& os;
            void do_indent() const { for (int n = indent; n>0; --n) os << ' '; }
            int indent = 0;
        };
    
        boost::apply_visitor(print(os), map);
        return os;
    }
    

See it Live On coliru

Output:

# g++ -std=c++11 -Wall -pedantic -Wextra main.cpp  && ./a.out

{
    a: b
    c: {
        d: e
        f: {
            empty: {}
            most nested: leaf node
        }
    }
}
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