Appstore FailureNo architectures in the binary. Lipo failed to detect any architectures in the bundle executable.” At SoftwareAssets/SoftwareAsset

StackOverflow https://stackoverflow.com/questions/22412068

  •  14-06-2023
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Question

Hi I just tried to upload my app to the app store but it failed with error.

**

No architectures in the binary. Lipo failed to detect any
architectures in the bundle executable.

**

enter image description here

Was it helpful?

Solution 2

Hi I'm glad i found the Answer. The problem was actually with my 'Productname' in info.plist . It was different in my first version.

OTHER TIPS

That can also happen when the Cocoapods cache is not in sync, then just

pod install

solves the issue.

Same thing. Had this issue. I just changed Project -> Build Settings -> Produc Name (wrote: "Wundmanager")

then

Project -> General -> Identity -> Bundle Identifier (wrote "imeksbank.Wundmanager")

my nick is imeksbank

and then

iTunes Connect and the same to Bundle-ID (chnaged "imeksbank.Wundmanager")

After that it worked for me. I am also new and today is my first day i can Upload my first App. xcode 5.1.1 ios 7.1

Can also be caused by embedding a static framework (mistaking it for a dynamic one) in your app. Easily done if you build in different phases and/or allow xcode to "build implicit dependencies".

After a long struggle with an error message like this, I finally understood that mistakenly an iOS framework had been copied into the IPA. This was added automatically following the usual steps to add a framework to an iOS project.

So the solution would be to remove "Embed Frameworks" phase from "Build Phases".

enter image description here

I was able to get past this error by restarting Xcode.

Sometimes cleaning your project quitting and re archiving will solve the issue. In my case it worked. I don't have any issues with the bundle name, identifier or plist.

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