Question

Is there a performance difference between DirectX in a Win8 Desktop App versus DirectX in a Win8 (Store) App?
I am not interested in XAML.

Afaik the store apps use a run - suspend - end cycle so I suppose there could be a small performance loss through abstraction. Am I right with this assumption?
Or is there no noticeable difference?

Was it helpful?

Solution

There is some additional startup and shutdown delay due to the animations that occur automatically (fractions of a second). Once you're in your render loop though it should be equivalent performance - there's no extra abstraction for native app code.

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