If you add your MouseListener to the container that holds your components of interest, you can find out which component the mouse is over on press or drag. For instance in the code below, I've added my MouseAdapter (a combination MouseListener, MouseMotionListener, and MouseWheelListener) to the containing JPanel, and after getting the location of the mouse event on the container, I call getComponentAt(Point p)
on my container to get the child component that the mouse was over:
import java.awt.Component;
import java.awt.Dimension;
import java.awt.GridLayout;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import javax.swing.*;
@SuppressWarnings("serial")
public class TestMouseRelease extends JPanel {
private String[] panelNames = { "Panel A", "Panel B" };
public TestMouseRelease() {
setLayout(new GridLayout(1, 0));
MouseAdapter mAdapter = new MyMouseAdapter();
addMouseListener(mAdapter);
addMouseMotionListener(mAdapter);
for (String panelName : panelNames) {
JPanel panel = new JPanel();
panel.setName(panelName);
// panel.addMouseListener(mAdapter);
// panel.addMouseMotionListener(mAdapter);
panel.setBorder(BorderFactory.createTitledBorder(panelName));
panel.add(Box.createRigidArea(new Dimension(300, 300)));
add(panel);
}
}
private class MyMouseAdapter extends MouseAdapter {
@Override
public void mousePressed(MouseEvent e) {
displayInfo(e, "mousePressed");
}
@Override
public void mouseReleased(MouseEvent e) {
displayInfo(e, "mouseReleased");
}
@Override
public void mouseDragged(MouseEvent e) {
displayInfo(e, "mouseDragged");
}
private void displayInfo(MouseEvent e, String info) {
JComponent comp = (JComponent) e.getSource();
Component childComp = comp.getComponentAt(e.getPoint());
if (childComp != null) {
String name = childComp.getName();
System.out.println(name + ": " + info);
}
}
}
private static void createAndShowGui() {
JFrame frame = new JFrame("TestMouseRelease");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.getContentPane().add(new TestMouseRelease());
frame.pack();
frame.setLocationRelativeTo(null);
frame.setVisible(true);
}
public static void main(String[] args) {
SwingUtilities.invokeLater(new Runnable() {
public void run() {
createAndShowGui();
}
});
}
}