Thanks to n.m.'s answer and parsa's comment, this is my final code:
#include <X11/Xlib.h>
#include <stdlib.h>
#include <iostream>
using namespace std;
void* TaskCode(void* parg)
{
int keycode = *((int*)parg);
cout<< "\n\n" << keycode << "\n\n";
if(keycode == XKeysymToKeycode(XOpenDisplay(0),'a'))
system("espeak -v en " "\"a\"");
delete (int*)parg;
return 0;
}
void Action(int keycode)
{
pthread_t thread;
pthread_attr_t attrs;
pthread_attr_init(&attrs);
pthread_attr_setdetachstate(&attrs,PTHREAD_CREATE_DETACHED);
pthread_attr_setstacksize(&attrs, 1000);
int* pthread_arg = new int;
*pthread_arg = keycode;
pthread_create(&thread,&attrs, TaskCode, (void*) pthread_arg);
}
int MyX11ErrorHandler(Display *, XErrorEvent *error_event)
{
cout << "\n\n" "An X11-Functions error occured. Probably the focused window was closed.""\n"
"This error will be ignored." "\n";
cout<< "error_code: " << (unsigned)error_event -> error_code << "\n";
cout<< "minor_code: " << (unsigned)error_event -> minor_code << "\n";
cout<< "request_code: " << (unsigned)error_event -> request_code << "\n";
cout<< "resourceid: " << error_event -> resourceid << "\n";
cout<< "serial; " << error_event -> serial << "\n";
cout<< "type: " << error_event -> type << "\n\n";
return 0;
}
int main()
{
Display* display = XOpenDisplay(0);
Window root = DefaultRootWindow(display);
Window current_focus_window;
int revert;
XSetErrorHandler(MyX11ErrorHandler);
XGetInputFocus(display, ¤t_focus_window, &revert);
XSelectInput(display,current_focus_window,KeyPressMask | KeyReleaseMask | FocusChangeMask);
while(true)
{
XEvent event;
XNextEvent(display, &event);
switch (event.type)
{
case FocusOut:
if(current_focus_window != root)
XSelectInput(display, current_focus_window, 0);
XGetInputFocus(display, ¤t_focus_window, &revert);
if(current_focus_window == PointerRoot)
current_focus_window = root;
XSelectInput(display, current_focus_window, KeyPressMask|KeyReleaseMask|FocusChangeMask);
break;
case KeyPress:
Action(event.xkey.keycode);
break;
}
}
}
Add these to a Qt Creator's project .pro file:
LIBS += -lX11
LIBS += -lpthread
LIBS += -lXtst
Any improvement suggestions is appreciated.
To archive I also add my final code with grabbing:
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <iostream>
using namespace std;
void* TaskCode(void* parg)
{
int keycode = *((int*)parg);
cout<< "\n\n" << keycode << "\n\n";
system("espeak -v en " "\"a\"");
delete (int*)parg;
return 0;
}
void SendKeyEvent(Display *display, XEvent event)
{
Window current_focus_window;
XKeyEvent& xkey = event.xkey;
int current_focus_revert;
XGetInputFocus(display, ¤t_focus_window, ¤t_focus_revert);
xkey.state = Mod2Mask;
XSendEvent(display, InputFocus, True, xkey.type, (XEvent *)(&event));
}
int GrabKey(Display* display, Window grab_window, int keycode)
{
unsigned int modifiers = Mod2Mask; // numlock on
//Window grab_window = DefaultRootWindow(display);
Bool owner_events = True;
int pointer_mode = GrabModeAsync;
int keyboard_mode = GrabModeAsync;
XGrabKey(display, keycode, modifiers, grab_window, owner_events, pointer_mode, keyboard_mode);
return keycode;
}
void UngrabKey(Display* display, Window grab_window, int keycode)
{
unsigned int modifiers = Mod2Mask; // numlock on
// Window grab_window = DefaultRootWindow(display);
XUngrabKey(display,keycode,modifiers,grab_window);
}
void Action(int keycode)
{
pthread_t thread;
int* pthread_arg = new int;
*pthread_arg = keycode;
pthread_create(&thread,0, TaskCode, (void*) pthread_arg);
}
int main()
{
Display* display = XOpenDisplay(0);
Window root = DefaultRootWindow(display);
XEvent event;
int keycode = XKeysymToKeycode(display,'a');
GrabKey(display,root,keycode);
XSelectInput(display, root, KeyPressMask | KeyReleaseMask);
while(true)
{
XNextEvent(display, &event);
switch(event.type)
{
case KeyPress:
Action(event.xkey.keycode);
case KeyRelease:
SendKeyEvent(display,event);
default:
break;
}
}
XCloseDisplay(display);
}
Everything is good except that, unlike the code in question, it ignores language layout. Pressing a types a
whatever regradless of language layout!