Question

Can someone confirm that WebGL works with node-webkit on Linux distros?

I can make WebGL run on Google Chrome after enabling the flag Override software rendering list on chrome://flags/, but I'm getting errors regarding Three.js when trying to execute the same application on node-webkit.

Was it helpful?

Solution

To answer my own question:

It just depends if the system has a video driver installed that supports:

  • hardware acceleration and
  • OpenGL ES2.0

(the requirements for WebGL)

Node-WebKit or not, WebGL is gonna run smoothly, if the above requirements are met.

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