Question

Every time I try to export a obj from some 3d model making program it exports without indices for the texture coordinates. I don't want x//xn y//yn z//zn I want x/xn/u y/yn/v z/zn/w. I've tried blender and maya. Maya doesn't have a option for exporting these. But blender will let you choose whether you want to write normals and texture points. How can I get the texture point indices in there?

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Solution

Blendr's site mentions that it can export UVs, did you check that? Blender's Wavefront OBJ options

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