I don't know much about Farseer, but in Box2D polygons and circle shapes will always be solid, while chain and edge shapes are not solid.
How to determine if Box2D fixture or shape is solid?
Question
I think it is very simple to do but somehow I cannot find the way to do it. I want to draw selected fixtures and I don't really know if they should be filled or not - there is nothing like Fixture.IsSolid
or Shape.IsSolid
.
I actually do it in Farseer, but it is only Box2D for C# actually.
EDIT: I've checked Farseer examples for this and it seems they just assume all are solids. They certainly do not have to be..
Solution
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