UIGraphicsBeginImageContext(litView.layer.frame.size);
[litImg drawInRect:litView.layer.frame];
UIImage *resizedImg = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
Drawing a UIImage using CoreGraphics that uses capInsets to grow the image
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27-06-2023 - |
Question
Assume I have an image stored in Images.xcassets that is sliced; ie its capInsets
property is set and I want to draw that image larger than its actual size in CoreGraphics. How do I do this?
Do I have to use the capInsets
property to manually slice the image in to 9 parts and then grow/stretch the 9 parts manually or is there an easier way?
Solution
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