Question

I have developed an iOS app in Flash Builder 4.7 using latest AIR SDK and iOS 7.0 sdk, when run in simulator/device it does not utilize 4" iphone 5S's display rather it looks like it is scaled to iPhone 4's screen size (3.5"). While creating an app I have selected 320 dpi, "requestedDisplayResolution>high /requestedDisplayResolution>", " fullScreen>true /fullScreen>".....

What am I missing??

Was it helpful?

Solution

You need to include the 4" Launch Image to utilize the entire 4" screen.

From iPhone Development 101:

Note that the Default-568h@2x.png image is required for an app to display in full-screen mode on the iPhone 5.

You need to include these anyway (Apple will auto-reject your app without a launch image for both the 3.5" retina and 4" retina displays). Just add these images, named exactly what they are on that page to your src directory in Flash Builder and you should be good to go.

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