Question

How can I set up Xcode up to use the clang distributed by llvm.org instead of the one shipped by Apple?

If I download the clang binaries and install to /usr/local and then set my compiler to Other... -> /usr/local/bin/clang in Xcode, then I get errors of the form:

Unsupported compiler '/usr/local/bin/clang' selected for architecture 'x86_64'

Unable to determine concrete GCC compiler for file ...of type sourcecode.c.c.

UPDATE: I've found a way to make this work by symlinking /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr to the clang+llvm-3.4-x86_64-apple-darwin10.9 root directory, but it would be far better it there was a way to set an alternative compiler for Xcode without modifying the Xcode directory tree.

Was it helpful?

Solution

The easiest option (also the easiest to reverse) is to add the CC build flag. Go to your project's or target's build settings, and choose Editor --> Add Build Setting --> Add User-Defined Setting from the menu.

Adding custom build flags

Name the flag CC, and set the value to the path to your Clang binary.

Setting the <code>CC</code> flag

You can choose whether you want to use this compiler for all builds, or just debug builds (this makes sense when you use experimental and/or self-modified versions of Clang, for instance).

Note that for features like autocompletion, symbolic search etc., Xcode does not use the Clang binary but other LLVM libraries distributed with Xcode. I've described how to replace those in another post (which is more or less the same approach that you took). By only changing the Clang version, you may get different warnings after compiling than those shown in the editor while typing.

OTHER TIPS

Its an old question, but since I wanted to install more recent clang/libc++ to use with Xcode 9+, here is my solution in hope it would be useful for someone.

  1. If you are building from source, make sure to pass -DLLVM_CREATE_XCODE_TOOLCHAIN=ON to cmake, afterwards run make install-xcode-toolchain. If you install with homebrew, use the brew install --with-toolchain llvm
  2. Copy the toolchain folder from wherewher its installed (/usr/local/Toolchains probably) to /Library/Developer/Toolchains
  3. Restart Xcode, you will see a Toolchains option in the Xcode menu.

A particular issue I run into is that clang complains about "can't use -o option with multiple output files". This was because at the time of writing this Apple's clang has a new option that was missing in trunk. To fix this, disable the Index-While-Building function in your project settings.

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