You can try Fingers.js lib (https://github.com/paztis/fingers.js) Two fingers tap is explained in example pages. You can customize the number of fingers you want (1, 2, ..., even 11)
How to implement two finger tap using hammer.js
Question
I am trying to implement two finger tap using hammer.js on iOS Safari but don't have any success. As I understand if both the finger touches in span of little difference even 50ms it triggers pinch gesture.
With tap event I am checking event.gesture.touches.length === 2
it satisfy my requirement but its efficiency is very low.
Can you please help me to achieve this?
Solution
OTHER TIPS
I think you have to add a tap recognizer with the parameter "pointers" set to 2. Depending on how your code is organized there's more than one way to configure it. e.g.
var hammer = new Hammer.Manager(div, {
recognizers: [
// RecognizerClass, [options], [recognizeWith, ...], [requireFailure, ...]
[Hammer.Tap, { event: 'singletap2', pointers: 2 } ],
[Hammer.Tap, { event: 'singletap' } ],
...
var myElement = document.getElementById('pad');
var mc = new Hammer.Manager(myElement);
mc.add( new Hammer.Swipe({ event: 'a', pointers: 2,direction:2}) );
mc.on("a", function(ev) {
alert("left 2")
});
You can use the above code to know left swipe with 2 fingers.
Change pointer value to change number of fingers.
To change the swipe direction use below table.
- DIRECTION_NONE 1
- DIRECTION_LEFT 2
- DIRECTION_RIGHT 4
- DIRECTION_UP 8
- DIRECTION_DOWN 16
- DIRECTION_HORIZONTAL 6
- DIRECTION_VERTICAL 24
- DIRECTION_ALL 30
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