I was having the same question you did.
If you read
and
You'll notice it's perfectly normal. To quote from the links:
"The Beckmann Αb parameter is equal to the RMS (root mean square) microfacet slope. Therefore its valid range is from 0 (non-inclusive –0 corresponds to a perfect mirror or Dirac delta and causes divide by 0 errors in the Beckmann formulation) and up to arbitrarily high values. There is no special significance to a value of 1 –this just means that the RMS slope is 1/1 or 45°.(...)"
Also another quote:
"The statistical distribution of microfacet orientations is defined via the microfacet normal distribution function D(m). Unlike F (), the value of D() is not restricted to lie between 0 and 1—although values must be non-negative, they can be arbitrarily large (indicating a very high concentration of microfacets with normals pointing in a particular direction). (...)"
You should google for Self Shadow's Physically Based Shading courses which is full of useful material (there is one blog post for each year: 2010, 2011, 2012 & 2013)