you miss a release of the CGImage you create.
ALAsset *asset = self.assets[indexPath.row];
ALAssetRepresentation *rep = [asset defaultRepresentation];
CGImageRef iref = [rep fullResolutionImage]; //! creates
UIImage *largeimage = [UIImage imageWithCGImage:iref];
cell.imageView.image = largeimage;
CGImageRelease(iref); //! release