I'm currently trying to build and run a QtQuick 2 application, but a duplicate symbol error appears :
ld: 55 duplicate symbols for architecture i386
and here are some duplications :
duplicate symbol __ZTS16QActionAnimation in:
/Users/momo/Qt5.2.1/5.2.1/ios/lib/libQt5Quick_iphonesimulator_debug.a(qquickanimation.o) /Users/momo/Qt5.2.1/5.2.1/ios/lib/libQt5Declarative_iphonesimulator_debug.a(moc_qdeclarativeanimation_p_p.o)
duplicate symbol __Z30_q_interpolateShortestRotationRdS_d in:
/Users/momo/Qt5.2.1/5.2.1/ios/lib/libQt5Declarative_iphonesimulator_debug.a(qdeclarativeanimation.o)
/Users/momo/Qt5.2.1/5.2.1/ios/lib/libQt5Quick_iphonesimulator_debug.a(qquickanimation.o)
duplicate symbol __Z31_q_interpolateClockwiseRotationRdS_d in:
/Users/momo/Qt5.2.1/5.2.1/ios/lib/libQt5Declarative_iphonesimulator_debug.a(qdeclarativeanimation.o)
/Users/momo/Qt5.2.1/5.2.1/ios/lib/libQt5Quick_iphonesimulator_debug.a(qquickanimation.o)
duplicate symbol __Z38_q_interpolateCounterclockwiseRotationRdS_d in: /Users/momo/Qt5.2.1/5.2.1/ios/lib/libQt5Declarative_iphonesimulator_debug.a(qdeclarativeanimation.o) /Users/momo/Qt5.2.1/5.2.1/ios/lib/libQt5Quick_iphonesimulator_debug.a(qquickanimation.o)
Here are the different includes of project files :
main.cpp :
#include <QtGui/QGuiApplication>
#include <QQmlContext>
#include <QScreen>
#include <QRect>
#include "qtquick2applicationviewer.h"
#include "dataobject.h"
int main(int argc, char *argv[])
{
...
}
dataobject.cpp :
#include "dataobject.h"
DataObject::DataObject(QObject *parent)
: QObject(parent)
{
}
...
dataobject.h :
#ifndef DATAOBJECT_H
#define DATAOBJECT_H
#include <QObject>
class DataObject : public QObject
{
...
};
#endif // DATAOBJECT_H
What I found weird is that there are many duplicate symbols but not in my files... This happend only when running with iOS, not with desktop (either mac or windows) nor Android.
Is there something to change in xcode project ?
Thanks in advance