I'm experiencing a problem with regards to adding a button to a tableview cell. Basically, I'm adding a button to a specific cell, but that button also appears on random other cells (not currently in the view).
When I tap a cell, I set a variable (tappedCell=indexPath
), and reload that cell. In my cellForRowAtIndexPath
I check if the indexPath
is equal to the tappedCell
, and if it is I add a button to it. That works, but this button also appears on other cells further down in the tableView
. These cells are not in the view when I tap it, but further down, so I have to scroll to see them. If I keep scrolling up and down (quickly), more and more cells with buttons appears. This seems to be completely random.
I've tried adding a NSLog()
inside the if-statement
where I add the button, but this is not called more than once (when I tap the original cell). So it's actually not adding more buttons, it has to be the same one appearing in multiple cells.
I have no idea why this is happening. I've tried adding a button to every cell, and then just set hidden = YES
as standard, and hidden = NO
when the [self.tappedCell isEqual:indexPath]
, but this does not change anything...
Here you can see the code I use to add the button to my cell:
UIButton *newBtn=[UIButton buttonWithType:UIButtonTypeCustom];
[newBtn setImage:[UIImage imageNamed:@"open.png"] forState:UIControlStateNormal];
[newBtn setFrame:CGRectMake(220, 0, 100, 86)];
[newBtn addTarget:self action:@selector(openImage:) forControlEvents:UIControlEventTouchUpInside];
[cell.contentView addSubview:newBtn];
I don't know what I'm doing wrong, or if I am doing something wrong at all. It's worth mentioning that I'm using a standard Apple/iOS style=subtitle
cell, and not a custom one. This is to keep it consistent throughout my app (The cells are made in the storyboard, and I'm reusing a prototype cell).
Could anyone give me any insight on why it's behaving like it does, and how I can fix it?
Thanks in advance!
EDIT 1:
Here's my full code for cellForRowAtIndexPath
:
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
// Set up the item
XYZItem *item = [self.itemsInView objectAtIndex:indexPath.row];
NSString *CellIdentifier = @"itemPrototypeCell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier forIndexPath:indexPath];
cell.textLabel.text = item.itemName;
if ([self.selectedItem isEqual:indexPath])
{
cell.textLabel.numberOfLines = 2;
UIButton *newBtn=[UIButton buttonWithType:UIButtonTypeCustom];
[newBtn setImage:[UIImage imageNamed:@"open.png"] forState:UIControlStateNormal];
[newBtn setFrame:CGRectMake(220, 0, 100, 86)];
[newBtn addTarget:self action:@selector(openImage:) forControlEvents:UIControlEventTouchUpInside];
[cell.contentView addSubview:newBtn];
}
NSString *detailTextLabelText = [NSString stringWithFormat:@"%lu subitems", (unsigned long)[item.subItems count]];
cell.detailTextLabel.text = detailTextLabelText;
return cell;
}