Use an image file that's as large as your largest possible resolution. Then use to code to scale it for smaller images.
Android game using HTML5 and Javascript - Adapting images to different screen resolutions
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11-07-2023 - |
Question
I am developing a simple game for android phones using HTML5, javascript and wrapping it up using cordova. In my game I plan to use an image as a background and pan it to produce a moving background effect. My major concern is the resolution of the background image and how to adapt it to different screen resolutions.
Solution
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