You're setting amount
twice in the same object. If you are setting the first one, the other one is overriding it. Remove one of those and it should do what you expect.
var extrusionSettings = {
amount: 1000,
material: 0, extrudeMaterial: 1, amount: 100, // <-- whoops
};
Assuming you are using the THREE.js api properly here, I'm not 100% of that myself.