It means "how many frames between animation changes"
check out cocos2d/base/editor-support/cocostudio/CCProcessBase.cpp
for a function ::play()
void ProcessBase::play(int durationTo, int durationTween, int loop, int tweenEasing)
{
_isComplete = false;
_isPause = false;
_isPlaying = true;
_currentFrame = 0;
/*
* Set m_iTotalFrames to durationTo, it is used for change tween between two animation.
* When changing end, m_iTotalFrames will be setted to _durationTween
*/
_nextFrameIndex = durationTo;
_tweenEasing = (cocos2d::tweenfunc::TweenType)tweenEasing;
}