You can just add an [.rc] file to the project.
An [.rc] file is a purely textual resource script that you can edit as text, or you can use various 3rd party resource editors (you don't need that for adding image resources, just check out the RC syntax).
Visual Studio Express lacks resource editors, but does support automatic recognition of, compilation of and linking of resources.
Example
Here's an example [.rc] file, just a single line, using a free icon that I just downloaded from the net:
100 ICON "resources\\Bad-Blood-Yolks-Grin.ico"
Corresponding C++ source code, presenting the icon in a message box:
#undef UNICODE
#define UNICODE
#include <windows.h>
auto main() -> int
{
MSGBOXPARAMS params = {sizeof( params )};
params.hInstance = GetModuleHandle( nullptr );
params.lpszText = L"Click OK to dismiss this box.";
params.lpszCaption = L"Καλὴ τύχη!"; // "Good luck!" in Greek.
params.dwStyle = MB_USERICON;
params.lpszIcon = MAKEINTRESOURCE( 100 );
MessageBoxIndirect( ¶ms );
}
Result:
All done in Visual C++ Express for Desktop 2013, or whatever it calls itself. :-)
In order to synchronize identifiers between resource script and C or C++ code it's common to include a header. The resource compiler understands the most basic C preprocessor directives.
Oh, also, I added the [.rc] file as just a text file. Visual Studio Express reacts to the renaming, "rc" file extension, by popping up a warning box that it isn't supported. Just ignore the box, and to edit the file right-click and choose text editor.