From the Instruments Time Profiler output, you can see that NSISEngine
is eating up a ton of CPU. That class is responsible for doing the Auto Layout constraint evaluation and layout calculation.
So it looks like you are using Auto Layout, at least for some of the views.
Are you by any chance removing and re-adding constraints anywhere at runtime? I've seen this exact problem caused by that (can explain more if this is relevant).
If you aren't removing constraints, it sounds like you might have a fairly complex view hierarchy, and if you're using Auto Layout throughout, it's likely that you have a lot of constraints. As you may know, Auto Layout degrades in performance pretty quickly above a certain point due to super-linear time complexity of solving constraints. Check the output of po [[UIWindow keyWindow] recursiveDescription]
from the debugger to see what your view hierarchy looks like.
I'm not sure what your view controller transition looks like, but you could try removing the disappearing view controller's view from its superview before doing the present. That should prevent it from doing layout calculations as it transitions. If that solves the performance issue, you could quickly snapshot the view hierarchy and then replace it with a single new UIImageView of the snapshot to display during the transition animation.
(One final thing: are any of your table views using Auto Layout in their cells? do any of these table views have more than ~20 cells?)