You could always do it with a simpe Javascript timeout loop. I think thie following should work with earlier versions of IE (can't test myself right now).
function PathDrawing(path) {
var length = path.getTotalLength();
path.style.strokeDasharray = length + ' ' + length;
path.style.strokeDashoffset = length;
path.style.strokeWidth = '30px';
path.style.fill = "transparent";
var animTime = 3000; // 3s
var stepTime = 20; // 20mS
var stepLength = length * stepTime / animTime;
var animFn = function(length) {
length -= stepLength;
if (length < 0) {
path.style.strokeDashoffset = 0;
} else {
path.style.strokeDashoffset = length;
setTimeout(animFn, stepTime, length);
}
}
setTimeout(animFn, stepTime, length);
}
$.each($('path.sq-animated'), function(i, el){
setTimeout(function(){
PathDrawing(el);
}, ( i * 2000 ));
});