When you use bg::model::polygon<point, false, true>
you are defining a polygon that uses point
as its point type, that has its points in counter clockwise order and that is closed (meaning that its last point is equal to its first). If you either "close" your polygon or use an open polygon, the behaviour of bg::within
seems to be what you expect:
#include <iostream>
#include <boost/geometry.hpp>
using std::cout;
using std::endl;
namespace bg = boost::geometry;
typedef bg::model::point<float, 2, bg::cs::cartesian> point;
typedef bg::model::box<point> box;
typedef bg::model::polygon<point, false, true> closed_polygon;
typedef bg::model::polygon<point, false, false> open_polygon;
int main(int argc, char * argv[])
{
{
closed_polygon pol;
pol.outer().push_back(point(266.158,256));
pol.outer().push_back(point(266.447,256.5));
pol.outer().push_back(point(267.024,256.5));
pol.outer().push_back(point(267.313,257));
pol.outer().push_back(point(267.024,257.5));
pol.outer().push_back(point(267.313,258));
pol.outer().push_back(point(266.158,256));//you need to close the polygon
double x = 222;
double y = 257;
cout << "Is " << bg::wkt<point>(point(x,y)) << " inside: " << ((bg::within(point(x,y),pol)) ? "yes" : "no") << endl;
x = 267;
y = 257;
cout << "Is " << bg::wkt<point>(point(x,y)) << " inside: " << ((bg::within(point(x,y),pol)) ? "yes" : "no") << endl;
}
{
open_polygon pol;
pol.outer().push_back(point(266.158,256));
pol.outer().push_back(point(266.447,256.5));
pol.outer().push_back(point(267.024,256.5));
pol.outer().push_back(point(267.313,257));
pol.outer().push_back(point(267.024,257.5));
pol.outer().push_back(point(267.313,258));
double x = 222;
double y = 257;
cout << "Is " << bg::wkt<point>(point(x,y)) << " inside: " << ((bg::within(point(x,y),pol)) ? "yes" : "no") << endl;
x = 267;
y = 257;
cout << "Is " << bg::wkt<point>(point(x,y)) << " inside: " << ((bg::within(point(x,y),pol)) ? "yes" : "no") << endl;
}
return 0;
}