The shader for ParticleSystemMaterial
is THREE.ShaderLib[ 'particle_basic' ]
, and it can be found in the source files ShaderLib.js
and ShaderChunk.js
.
The material-to-shader assignments can be found in the method WebGLRenderer.initMaterial()
in WebGLRenderer.js
.
three.js. r.67
Note: PaticleSystem
is being renamed to PointCloud
, and PaticleSystemMaterial
is being renamed to PointCloudMaterial
in r.68dev.