I'm facing an odd issue with firefox for android and html5 canvas.
I have a form that allows the customer to sign. The form will work perfectly on say chrome (screenshot 1) but will scramble the moment the customer attempts to sign on Firefox for android.
the JS code for the signature pad is from http://www.zetakey.com/codesample-signature.php
The js code is as follows:
// JavaScript Document
function signatureCapture() {
//Actual Code starts here
var parent=document.getElementById("canvas");
parent.childNodes[0].nodeValue = "";
var canvasArea=document.createElement("canvas");
canvasArea.setAttribute("id", "newSignature");
parent.appendChild(canvasArea);
var canvas = document.getElementById("newSignature");
var context = canvas.getContext("2d");
if (!context) {
throw new Error("Failed to get canvas' 2d context");
}
screenwidth = screen.width;
//if (screenwidth < 480){
// canvas.width = screenwidth - 8 ;
// canvas.height = (screenwidth * 0.63) ;
//}
//else {
canvas.width = 460 ;
canvas.height = 300 ;
//}
context.fillStyle = "#fff";
context.strokeStyle = "#444";
context.lineWidth = 1.2;
context.lineCap = "round";
context.fillRect(0, 0, canvas.width, canvas.height);
context.fillStyle = "#3a87ad";
context.strokeStyle = "#3a87ad";
context.lineWidth = 1;
context.moveTo((canvas.width*0.042),(canvas.height * 0.7));
context.lineTo((canvas.width*0.958),(canvas.height * 0.7));
context.stroke();
context.fillStyle = "#fff";
context.strokeStyle = "#444";
var disableSave = true;
var pixels = [];
var cpixels = [];
var xyLast = {};
var xyAddLast = {};
var calculate = false;
//functions
{
function remove_event_listeners() {
canvas.removeEventListener('mousemove', on_mousemove, false);
canvas.removeEventListener('mouseup', on_mouseup, false);
canvas.removeEventListener('touchmove', on_mousemove, false);
canvas.removeEventListener('touchend', on_mouseup, false);
document.body.removeEventListener('mouseup', on_mouseup, false);
document.body.removeEventListener('touchend', on_mouseup, false);
}
function get_board_coords(e) {
var x, y;
if (e.changedTouches && e.changedTouches[0]) {
var offsety = canvas.offsetTop || 0;
var offsetx = canvas.offsetLeft || 0;
x = e.changedTouches[0].pageX - offsetx;
y = e.changedTouches[0].pageY - offsety;
} else if (e.layerX || 0 == e.layerX) {
x = e.layerX;
y = e.layerY;
} else if (e.offsetX || 0 == e.offsetX) {
x = e.offsetX;
y = e.offsetY;
}
return {
x : x,
y : y
};
};
function on_mousedown(e) {
e.preventDefault();
e.stopPropagation();
canvas.addEventListener('mousemove', on_mousemove, false);
canvas.addEventListener('mouseup', on_mouseup, false);
canvas.addEventListener('touchmove', on_mousemove, false);
canvas.addEventListener('touchend', on_mouseup, false);
document.body.addEventListener('mouseup', on_mouseup, false);
document.body.addEventListener('touchend', on_mouseup, false);
empty = false;
var xy = get_board_coords(e);
context.beginPath();
pixels.push('moveStart');
context.moveTo(xy.x, xy.y);
pixels.push(xy.x, xy.y);
xyLast = xy;
};
function on_mousemove(e, finish) {
e.preventDefault();
e.stopPropagation();
var xy = get_board_coords(e);
var xyAdd = {
x : (xyLast.x + xy.x) / 2,
y : (xyLast.y + xy.y) / 2
};
if (calculate) {
var xLast = (xyAddLast.x + xyLast.x + xyAdd.x) / 3;
var yLast = (xyAddLast.y + xyLast.y + xyAdd.y) / 3;
pixels.push(xLast, yLast);
} else {
calculate = true;
}
context.quadraticCurveTo(xyLast.x, xyLast.y, xyAdd.x, xyAdd.y);
pixels.push(xyAdd.x, xyAdd.y);
context.stroke();
context.beginPath();
context.moveTo(xyAdd.x, xyAdd.y);
xyAddLast = xyAdd;
xyLast = xy;
};
function on_mouseup(e) {
remove_event_listeners();
disableSave = false;
context.stroke();
pixels.push('e');
calculate = false;
};
}//end
canvas.addEventListener('mousedown', on_mousedown, false);
canvas.addEventListener('touchstart', on_mousedown, false);
}
function signatureSave() {
var canvas = document.getElementById("newSignature");
// save canvas image as data url (png format by default)
var dataURL = canvas.toDataURL("image/png");
document.getElementById("saveSignature").src = dataURL;
};
function signaturePost() {
var canvas = document.getElementById("newSignature");
// save canvas image as data url (png format by default)
document.getElementById('postSignature').value = canvas.toDataURL('image/png');
document.forms["submit_signature"].submit()
}
/*
Reload page instead of this function:
function signatureClear() {
var parent=document.getElementById("canvas");
var child=document.getElementById("newSignature");
parent.removeChild(child);
signatureCapture();
}
*/
// http://stackoverflow.com/questions/11385471/save-canvas-image-post-the-data-string-to-php
function signatureSend() {
var canvas = document.getElementById("newSignature");
var dataURL = canvas.toDataURL("image/png");
document.getElementById("saveSignature").src = dataURL;
var sendemail = document.getElementById('sendemail').value;
var replyemail = document.getElementById('replyemail').value;
var form = document.createElement("form");
form.setAttribute("action","upload_file.php");
form.setAttribute("enctype","multipart/form-data");
form.setAttribute("method","POST");
form.setAttribute("target","_self");
form.innerHTML = '<input type="text" name="image" value="'+dataURL+'"/>'+'<input type="email" name="email" value="'+sendemail+'"/>'+'<input type="email" name="replyemail" value="'+replyemail+'"/>';
form.submit();
}
I have implemented the code, and it works nicely in Chrome
but it scrambles in firefox
I'm using firefox 29.0.1 on HUAWEI mediapad 10 running android 4.1.2
Any thoughts?
Update: Here is a fiddle that shows the whole code at work:
http://jsfiddle.net/3KHAf/