Math.atan2(y, x)
will convert an x and y value into an angle:
var mousePos:Point = localToGlobal(new Point(mouseX,mouseY));
var heroPos:Point = localToGlobal(new Point(Smallclock_hero.x, Smallclock_hero.y));
var dx:Number = mousePos.x - heroPos.x;
var dy:Number = mousePos.y - heroPos.y;
var radians:Number = Math.atan2(dy, dx);
// Convert the radians value to degrees
var angleInDegrees:Number = radians * 180/Math.PI;
trace(angleInDegrees);
Math.atan2() documentation: http://help.adobe.com/en_US/FlashPlatform/reference/actionscript/3/Math.html#atan2()