Question

I'm currently implementing a game for Android using the Google Games api to support leaderboards. I'm also using the GameHelper class from basegameutils.

This is my code in the MainActivity:

public class MainActivity extends AndroidApplication implements GameHelperListener {

    private Game game;

    private GameHelper mHelper;

    @Override
    public void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);

        mHelper = new GameHelper(this, GameHelper.CLIENT_ALL);

        mHelper.setConnectOnStart(true);

        mHelper.setup(this);

        // ...
    }

    @Override
    public void onStart() {
        super.onStart();
        mHelper.onStart(this);
    }

    @Override
    public void onStop() {
        super.onStop();
        mHelper.onStop();
    }

    @Override
    public void onSignInSucceeded() {
        showToast("sign in succeeded");
    }

    @Override
    public void onSignInFailed() {
        showToast("sign in failed");
    }
}

When I start the app it shows the Google Play Games sign-in overlay. This dissappears after a moment. The problem is, that I'm not signed in and the client is in connecting mode all the time. Only when I close and reopen the app I see the popup, that says I'm signed in and onSignInSucceeded() is called.

Another problem is, that if I open the app with Wi-Fi turned off (same when I cancel the sign-in manually) it's not calling onSignInFailed(). As well the client is continuosly in connecting mode.

Can someone please help me to resolve the problem? Thanks in advance.

Was it helpful?

Solution

You need to implement the onActivityResult method so that helper class knows the result returned by the sign-in activity.

It should look something as follows:

@Override
public void onActivityResult(int requestCode, int responseCode, Intent intent) {
   super.onActivityResult( requestCode, responseCode, intent );
   mHelper.onActivityResult( requestCode, responseCode, intent );
}
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