I used an NSTimer to move the button instead. Every second it moved.
Hide Button During Animation
Question
I have my code randomly moving a button around a container at the moment. What I want is for it to appear, then disappear, then appear somewhere else. But it is visible the whole time.
How can I make it hidden in between animations, whilst it is being re-positioned?
-(void)animationLoop:(NSString *)animationID finished:(NSNumber *)finished context:(void *)context {
self.button.hidden = NO;
[UIView beginAnimations:nil context:nil];
[UIView setAnimationDuration:1];
CGFloat x = (CGFloat) (arc4random() % (int) self.container.bounds.size.width);
CGFloat y = (CGFloat) (arc4random() % (int) self.container.bounds.size.height);
CGPoint squarePostion = CGPointMake(x, y);
_button.center = squarePostion;
// add:
[UIView setAnimationDelegate:self]; // as suggested by @Carl Veazey in a comment
[UIView setAnimationDidStopSelector:@selector(animationLoop:finished:context:)];
[UIView commitAnimations];
self.button.hidden = YES;
}
Solution 3
OTHER TIPS
You can use self.button.hidden = YES;
to hide it. Set hidden to NO to show it again.
I'm not sure if I understood your question correctly but if you want a UIButton to disappear and then appear at different position you can try do it like that
[UIView animateWithDuration:1.0 animations:^{
self.button.alpha = 0;
} completion:^(BOOL finished) {
if (finished) {
CGFloat x = (CGFloat) (arc4random() % (int) self.container.bounds.size.width);
CGFloat y = (CGFloat) (arc4random() % (int) self.container.bounds.size.height);
CGPoint squarePostion = CGPointMake(x, y);
self.button.centre = squarePosition;
[UIView animateWithDuration:1.0 animations:^{
self.button.alpha = 1.0;
}];
}
}];
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