Cocos2d-x 3.0 eclipse projects do not rebuild the native code. You need to run the build_native.py script from the command line each time you change C++ code. Then you can load it onto your android device (through eclipse if you want).
Android app doesn't recognize changes made in XCode
Question
I'm trying to build a project in cocos2d-x, but when I modify a class in XCode, the iOS version changes, but when I run the app in my Android device by Eclipse, the app doesn't change. How can I fix this? I just did the setup as said in the cocos-2d X v3.0 and runned build_native.py.
Solution
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